[PATCH 1/2] d3d11: Partially implement d3d11_immediate_context_CopySubresourceRegion1().

Pablo Martin pmart-wine at riseup.net
Wed May 16 08:36:09 CDT 2018


On 2018-05-16 15:15, Henri Verbeet wrote:
> On 16 May 2018 at 14:18, Pablo Martin <pmart-wine at riseup.net> wrote:
>> Then I suppose the same can be done for UpdateSubresource. Should I
>> remake this patch doing that for CopySubresourceRegion?
>>
>> Then I can also do the same for UpdateSubresource/UpdateSubresource1.
>> Otherwise if this patch goes through as is, I can also do it in another
>> patch for both methods.
>>
> It's probably fine to go in as it is initially, and then extend the
> wined3d interface afterwards.


Ok. I'll follow this up and refactor both (CopySubresourceRegion/1 and
UpdateSubresource/1) methods in an upcoming patch if you don't instruct
me otherwise.



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