[PATCH] wined3d: Implement wined3d_pause for MSVC.

Henri Verbeet hverbeet at gmail.com
Mon May 21 13:20:49 CDT 2018


On 21 May 2018 at 20:15, Thomas Faber <thomas.faber at reactos.org> wrote:
> It seems to work without any includes, with all warnings turned on, so I
> assumed it was fine.
> I was considering YieldProcessor but Wine's headers don't have it.
> If you prefer, I could add it to winnt.h and replace wined3d_pause
> entirely.
>
If you don't mind, let's try that.



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