[PATCH 1/3] [v2] winmm: Synchronize player status and API calls.
Akihiro Sagawa
sagawa.aki at gmail.com
Sun May 27 05:12:23 CDT 2018
Andrew, thanks for reviewing.
In v2, use an anoymous event object to avoid a race.
Signed-off-by: Akihiro Sagawa <sagawa.aki at gmail.com>
---
dlls/winmm/winmm.c | 40 +++++++++++++++++++++++++++++++---------
1 file changed, 31 insertions(+), 9 deletions(-)
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