[PATCH 4/4] d3d9: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in d3d9_device_CreateDepthStencilSurfaceEx().

Henri Verbeet hverbeet at codeweavers.com
Fri Nov 9 06:25:10 CST 2018


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/d3d9/device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 8bfe012bc60..dd40ddaa04c 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -3878,7 +3878,7 @@ static HRESULT WINAPI d3d9_device_CreateDepthStencilSurfaceEx(IDirect3DDevice9Ex
         BOOL discard, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage)
 {
     struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
-    DWORD flags = WINED3D_TEXTURE_CREATE_MAPPABLE;
+    DWORD flags = 0;
 
     TRACE("iface %p, width %u, height %u, format %#x, multisample_type %#x, multisample_quality %u, "
             "discard %#x, surface %p, shared_handle %p, usage %#x.\n",
-- 
2.11.0




More information about the wine-devel mailing list