[PATCH 09/10] d3dx9: Use intermediate surfaces for loading from unmappable source surfaces in D3DXLoadSurfaceFromSurface().

Henri Verbeet hverbeet at gmail.com
Wed Nov 21 07:19:41 CST 2018


On Wed, 21 Nov 2018 at 01:38, Matteo Bruni <matteo.mystral at gmail.com> wrote:
> Right, I guess I'm not as optimistic about applications using suitable
> filter settings. But sure, certainly stuff for further, possible
> optimizations.

I wasn't trying to convey optimism. :) Mostly just that once you're
hitting this path, you've already lost in one way or another.



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