[PATCH 3/5] d3d9: Disallow creating managed vertex buffers on d3d9ex devices.

Henri Verbeet hverbeet at codeweavers.com
Thu Nov 22 05:33:06 CST 2018


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/d3d9/buffer.c       | 6 ++++++
 dlls/d3d9/tests/d3d9ex.c | 7 +++----
 2 files changed, 9 insertions(+), 4 deletions(-)

diff --git a/dlls/d3d9/buffer.c b/dlls/d3d9/buffer.c
index 4b0b39293cb..557ec91bf9b 100644
--- a/dlls/d3d9/buffer.c
+++ b/dlls/d3d9/buffer.c
@@ -283,6 +283,12 @@ HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *
         return D3DERR_INVALIDCALL;
     }
 
+    if (pool == D3DPOOL_MANAGED && device->d3d_parent->extended)
+    {
+        WARN("Managed resources are not supported by d3d9ex devices.\n");
+        return D3DERR_INVALIDCALL;
+    }
+
     /* In d3d9, buffers can't be used as rendertarget or depth/stencil buffer. */
     if (usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL))
         return D3DERR_INVALIDCALL;
diff --git a/dlls/d3d9/tests/d3d9ex.c b/dlls/d3d9/tests/d3d9ex.c
index 0c463940845..759790ceadc 100644
--- a/dlls/d3d9/tests/d3d9ex.c
+++ b/dlls/d3d9/tests/d3d9ex.c
@@ -4533,10 +4533,9 @@ static void test_resource_access(void)
 
         hr = IDirect3DDevice9Ex_CreateVertexBuffer(device, 16, tests[i].usage,
                 tests[i].format == FORMAT_COLOUR ? 0 : D3DFVF_XYZRHW, tests[i].pool, &vb, NULL);
-        todo_wine_if(hr == D3D_OK && tests[i].pool == D3DPOOL_MANAGED)
-            ok(hr == (tests[i].pool == D3DPOOL_SCRATCH || tests[i].pool == D3DPOOL_MANAGED
-                    || (tests[i].usage & ~D3DUSAGE_DYNAMIC) ? D3DERR_INVALIDCALL : D3D_OK),
-                    "Test %u: Got unexpected hr %#x.\n", i, hr);
+        ok(hr == (tests[i].pool == D3DPOOL_SCRATCH || tests[i].pool == D3DPOOL_MANAGED
+                || (tests[i].usage & ~D3DUSAGE_DYNAMIC) ? D3DERR_INVALIDCALL : D3D_OK),
+                "Test %u: Got unexpected hr %#x.\n", i, hr);
         if (FAILED(hr))
             continue;
 
-- 
2.11.0




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