[PATCH vkd3d 2/5] vkd3d-shader: Add support for 2D MS arrays.

Józef Kucia joseph.kucia at gmail.com
Mon Nov 26 07:22:24 CST 2018


From: Józef Kucia <jkucia at codeweavers.com>

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 libs/vkd3d-shader/spirv.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 12fa300021dc..8c8906439c71 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -1643,6 +1643,7 @@ vkd3d_spirv_resource_type_table[] =
     {VKD3D_SHADER_RESOURCE_TEXTURE_1DARRAY,   SpvDim1D,     1, 0, 2, 1,
             SpvCapabilitySampled1D, SpvCapabilityImage1D},
     {VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY,   SpvDim2D,     1, 0, 3, 2},
+    {VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY, SpvDim2D,     1, 1, 3, 2},
     {VKD3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY, SpvDimCube,   1, 0, 3, 0,
             SpvCapabilitySampledCubeArray, SpvCapabilityImageCubeArray},
 };
-- 
2.18.1




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