[PATCH 3/5] d3d11/tests: Add test for layered rendering without geometry shader.
Marvin
testbot at winehq.org
Mon Oct 1 11:10:48 CDT 2018
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=42743
Your paranoid android.
=== wvistau64 (32 bit Windows report) ===
d3d11:
d3d11.c:5566: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5567: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5568: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5571: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5572: Test failed: Got unexpected CPrimitives count: 0.
=== debian9 (32 bit Wine report) ===
d3d11:
Unhandled exception: page fault on read access to 0x3f800000 in 32-bit code (0x7ed60c5d).
=== debian9 (build log) ===
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