[PATCH 8/8] wined3d: Validate byte code pointer in shader_init().
Henri Verbeet
hverbeet at codeweavers.com
Wed Oct 3 12:45:17 CDT 2018
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 8/8] wined3d: Validate byte code pointer in shader_init().
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[PATCH 1/3] wineps: Use a tri-state to describe the passthrough state.
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