[PATCH vkd3d 6/7] vkd3d-shader: Recognize enableMinimumPrecision global flag.
Józef Kucia
joseph.kucia at gmail.com
Thu Oct 11 08:33:33 CDT 2018
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d-shader/spirv.c | 2 +-
libs/vkd3d-shader/trace.c | 34 +++++++++++++-----------
libs/vkd3d-shader/vkd3d_shader_private.h | 7 ++---
3 files changed, 24 insertions(+), 19 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 63a1a0e0b7c2..7d4a3b300a97 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -3468,7 +3468,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_global_flags(struct vkd3d_dxbc_compiler
const struct vkd3d_shader_instruction *instruction)
{
if (instruction->flags & ~(VKD3DSGF_REFACTORING_ALLOWED | VKD3DSGF_ENABLE_RAW_AND_STRUCTURED_BUFFERS))
- FIXME("Unrecognized global flags %#x.\n", instruction->flags);
+ FIXME("Unhandled global flags %#x.\n", instruction->flags);
else
WARN("Unhandled global flags %#x.\n", instruction->flags);
}
diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c
index 420ccea37f94..e0cb5bab6aea 100644
--- a/libs/vkd3d-shader/trace.c
+++ b/libs/vkd3d-shader/trace.c
@@ -398,26 +398,30 @@ static unsigned int shader_get_float_offset(enum vkd3d_shader_register_type regi
static void shader_dump_global_flags(struct vkd3d_string_buffer *buffer, DWORD global_flags)
{
- if (global_flags & VKD3DSGF_REFACTORING_ALLOWED)
- {
- shader_addline(buffer, "refactoringAllowed");
- global_flags &= ~VKD3DSGF_REFACTORING_ALLOWED;
- if (global_flags)
- shader_addline(buffer, " | ");
- }
+ unsigned int i;
- if (global_flags & VKD3DSGF_FORCE_EARLY_DEPTH_STENCIL)
+ static const struct
{
- shader_addline(buffer, "forceEarlyDepthStencil");
- global_flags &= ~VKD3DSGF_FORCE_EARLY_DEPTH_STENCIL;
- if (global_flags)
- shader_addline(buffer, " | ");
+ unsigned int flag;
+ const char *name;
}
+ global_flag_info[] =
+ {
+ {VKD3DSGF_REFACTORING_ALLOWED, "refactoringAllowed"},
+ {VKD3DSGF_FORCE_EARLY_DEPTH_STENCIL, "forceEarlyDepthStencil"},
+ {VKD3DSGF_ENABLE_RAW_AND_STRUCTURED_BUFFERS, "enableRawAndStructuredBuffers"},
+ {VKD3DSGF_ENABLE_MINIMUM_PRECISION, "enableMinimumPrecision"},
+ };
- if (global_flags & VKD3DSGF_ENABLE_RAW_AND_STRUCTURED_BUFFERS)
+ for (i = 0; i < ARRAY_SIZE(global_flag_info); ++i)
{
- shader_addline(buffer, "enableRawAndStructuredBuffers");
- global_flags &= ~VKD3DSGF_ENABLE_RAW_AND_STRUCTURED_BUFFERS;
+ if (global_flags & global_flag_info[i].flag)
+ {
+ shader_addline(buffer, global_flag_info[i].name);
+ global_flags &= ~global_flag_info[i].flag;
+ if (global_flags)
+ shader_addline(buffer, " | ");
+ }
}
if (global_flags)
diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h
index b1eadde08017..a2747acd09b2 100644
--- a/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -439,9 +439,10 @@ enum vkd3d_shader_interpolation_mode
enum vkd3d_shader_global_flags
{
- VKD3DSGF_REFACTORING_ALLOWED = 0x1,
- VKD3DSGF_FORCE_EARLY_DEPTH_STENCIL = 0x4,
- VKD3DSGF_ENABLE_RAW_AND_STRUCTURED_BUFFERS = 0x8,
+ VKD3DSGF_REFACTORING_ALLOWED = 0x01,
+ VKD3DSGF_FORCE_EARLY_DEPTH_STENCIL = 0x04,
+ VKD3DSGF_ENABLE_RAW_AND_STRUCTURED_BUFFERS = 0x08,
+ VKD3DSGF_ENABLE_MINIMUM_PRECISION = 0x20
};
enum vkd3d_shader_sync_flags
--
2.18.1
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