[PATCH 1/3] dibdrv: Refactoring the gray text rendering intensities control code.
Byeongsik Jeon
bsjeon at hanmail.net
Fri Oct 12 02:47:49 CDT 2018
On Fri, 12 Oct 2018 08:15:40 +0100, Huw Davies <huw at codeweavers.com> wrote:
>
> The ramp values were deliberately kept out of primitive.c as these are
> parameters rather than the implemention. The numbers in the ramp
> table come from comparing with the native values.
>
> Huw.
>
> PS, for dibdrv patches, please prefix the commit log with "gdi32:".
>
>
OK.
> On Fri, 12 Oct 2018 16:20:24 +0900, Byeongsik Jeon <bsjeon at hanmail.net> wrote:> Sorry.
>>
>> Please cancel this patch 1,3.
>>
>> This patch will be rewritten in the process of creating another
>> additional patch. This patch is moving code incorrectly.
>> But I would appreciate it if you could point out whether the idea of
>> the code strip is correct.
>>
>> I'm creating a subpixel intensities adjustment patch related
>> SPI_SETFONTSMOOTHINGCONTRAST.
>>
Please comment for the SPI_SETFONTSMOOTHINGCONTRAST. I'm going to use
the following formula to implement this.
gamma_encode( blend_color( gamma_decode(dst),
gamma_decode(text),
alpha );
This gamma is a different meaning from the display gamma. This is close
to the contrast. Only the formula uses the gamma correction pattern.
More information about the wine-devel
mailing list