[PATCH vkd3d 1/6] vkd3d-shader: Fix bitfield instructions.
Józef Kucia
joseph.kucia at gmail.com
Thu Oct 18 07:59:42 CDT 2018
From: Józef Kucia <jkucia at codeweavers.com>
Avoid overwriting registers before all results are computed.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d-shader/spirv.c | 13 +++++++------
tests/d3d12.c | 25 +++++++++++++++++++++++++
2 files changed, 32 insertions(+), 6 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 7cf58f8eb2f2..1d97a98c2e80 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -4678,11 +4678,11 @@ static void vkd3d_dxbc_compiler_emit_udiv(struct vkd3d_dxbc_compiler *compiler,
static void vkd3d_dxbc_compiler_emit_bitfield_instruction(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
+ uint32_t src_ids[4], constituents[VKD3D_VEC4_SIZE], type_id, mask_id;
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
const struct vkd3d_shader_dst_param *dst = instruction->dst;
const struct vkd3d_shader_src_param *src = instruction->src;
- uint32_t src_ids[4], result_id, type_id, mask_id;
- unsigned int i, j, src_count;
+ unsigned int i, j, k, src_count;
DWORD write_mask;
SpvOp op;
@@ -4702,7 +4702,7 @@ static void vkd3d_dxbc_compiler_emit_bitfield_instruction(struct vkd3d_dxbc_comp
return;
}
- for (i = 0; i < VKD3D_VEC4_SIZE; ++i)
+ for (i = 0, k = 0; i < VKD3D_VEC4_SIZE; ++i)
{
if (!(write_mask = dst->write_mask & (VKD3DSP_WRITEMASK_0 << i)))
continue;
@@ -4717,11 +4717,12 @@ static void vkd3d_dxbc_compiler_emit_bitfield_instruction(struct vkd3d_dxbc_comp
src_ids[j] = vkd3d_spirv_build_op_and(builder, int_type_id, src_ids[j], mask_id);
}
- result_id = vkd3d_spirv_build_op_trv(builder, &builder->function_stream,
+ constituents[k++] = vkd3d_spirv_build_op_trv(builder, &builder->function_stream,
op, type_id, src_ids, src_count);
-
- vkd3d_dxbc_compiler_emit_store_reg(compiler, &dst->reg, write_mask, result_id);
}
+
+ vkd3d_dxbc_compiler_emit_store_dst_components(compiler,
+ dst, vkd3d_component_type_from_data_type(dst->reg.data_type), constituents);
}
static void vkd3d_dxbc_compiler_emit_f16tof32(struct vkd3d_dxbc_compiler *compiler,
diff --git a/tests/d3d12.c b/tests/d3d12.c
index f40aded6ca98..34c4802f7fde 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -6285,6 +6285,29 @@ static void test_shader_instructions(void)
0x00000000, 0x00208aa6, 0x00000000, 0x00000000, 0x0100003e,
};
static const D3D12_SHADER_BYTECODE ps_ibfe = {ps_ibfe_code, sizeof(ps_ibfe_code)};
+ static const DWORD ps_ibfe2_code[] =
+ {
+#if 0
+ ps_5_0
+ dcl_globalFlags refactoringAllowed
+ dcl_constantbuffer cb0[1], immediateIndexed
+ dcl_output o0.xyzw
+ dcl_temps 1
+ mov r0.xyzw, cb0[0].xyzw
+ ibfe r0.xyzw, r0.xxxx, r0.yyyy, r0.zzzz
+ mov o0.xyzw, r0.xyzw
+ ret
+#endif
+ 0x43425844, 0x347a9c0e, 0x3eff39a4, 0x3dd41cc5, 0xff87ec8d, 0x00000001, 0x000000fc, 0x00000003,
+ 0x0000002c, 0x0000003c, 0x00000070, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f,
+ 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000001, 0x00000000,
+ 0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x00000084, 0x00000050, 0x00000021,
+ 0x0100086a, 0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x03000065, 0x001020f2, 0x00000000,
+ 0x02000068, 0x00000001, 0x06000036, 0x001000f2, 0x00000000, 0x00208e46, 0x00000000, 0x00000000,
+ 0x0900008b, 0x001000f2, 0x00000000, 0x00100006, 0x00000000, 0x00100556, 0x00000000, 0x00100aa6,
+ 0x00000000, 0x05000036, 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x0100003e,
+ };
+ static const D3D12_SHADER_BYTECODE ps_ibfe2 = {ps_ibfe2_code, sizeof(ps_ibfe2_code)};
static const DWORD ps_ubfe_code[] =
{
#if 0
@@ -7203,6 +7226,8 @@ static void test_shader_instructions(void)
{&ps_ibfe, {{{31, 31, 0x80000000}}}, {{0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff}}},
{&ps_ibfe, {{{31, 31, 0x7fffffff}}}, {{0x00000000, 0x00000000, 0x00000000, 0x00000000}}},
+ {&ps_ibfe2, {{{16, 15, 0x3fffffff}}}, {{0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff}}},
+
{&ps_ubfe, {{{0x00000000}}}, {{0x00000000, 0x00000000, 0x00000000, 0x00000000}}},
{&ps_ubfe, {{{0xffffffff}}}, {{0x0000000f, 0x007fffff, 0x0000007f, 0x3fffffff}}},
{&ps_ubfe, {{{0xff000000}}}, {{0x00000000, 0x007f0000, 0x00000000, 0x3f800000}}},
--
2.18.1
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