[PATCH 3/4] d3drm/tests: Add tests for IDirect3DRM*::LoadTexture.

Marvin testbot at winehq.org
Thu Oct 18 18:17:18 CDT 2018


Hi,

While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=43277

Your paranoid android.


=== debian9 (32 bit Wine report) ===

d3drm:
d3drm.c:5604: Test failed: Expected hr == D3DRMERR_BADVALUE, got 0.
d3drm.c:5605: Test failed: Expected texture returned == NULL, got 0x1264f8.
d3drm.c:5608: Test failed: Expected texture returned == NULL, got 0x11d9c8.
d3drm.c:5609: Test failed: Expected hr == D3DRMERR_FILENOTFOUND, got 0.
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code (0x7ed1b7aa).

Report errors:
d3drm:d3drm crashed (c0000005)

=== debian9 (build log) ===



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