[PATCH vkd3d 2/4] vkd3d-shader: Translate bufinfo instructions.
Józef Kucia
joseph.kucia at gmail.com
Fri Oct 19 09:55:48 CDT 2018
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d-shader/spirv.c | 50 +++++++++++++++++++++++++++++++++++++++
1 file changed, 50 insertions(+)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index bb70dd5935a4..f1eea02027e7 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -1263,6 +1263,13 @@ static uint32_t vkd3d_spirv_build_op_and(struct vkd3d_spirv_builder *builder,
SpvOpBitwiseAnd, result_type, operand0, operand1);
}
+static uint32_t vkd3d_spirv_build_op_shift_left_logical(struct vkd3d_spirv_builder *builder,
+ uint32_t result_type, uint32_t base, uint32_t shift)
+{
+ return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
+ SpvOpShiftLeftLogical, result_type, base, shift);
+}
+
static uint32_t vkd3d_spirv_build_op_shift_right_logical(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t base, uint32_t shift)
{
@@ -6123,6 +6130,46 @@ static void vkd3d_dxbc_compiler_emit_atomic_instruction(struct vkd3d_dxbc_compil
vkd3d_dxbc_compiler_emit_store_dst(compiler, dst, result_id);
}
+static void vkd3d_dxbc_compiler_emit_bufinfo(struct vkd3d_dxbc_compiler *compiler,
+ const struct vkd3d_shader_instruction *instruction)
+{
+ struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
+ const struct vkd3d_shader_dst_param *dst = instruction->dst;
+ const struct vkd3d_shader_src_param *src = instruction->src;
+ uint32_t type_id, val_id, stride_id;
+ struct vkd3d_shader_image image;
+ uint32_t constituents[2];
+ unsigned int write_mask;
+
+ vkd3d_spirv_enable_capability(builder, SpvCapabilityImageQuery);
+
+ vkd3d_dxbc_compiler_prepare_image(compiler, &image, &src->reg, VKD3D_IMAGE_FLAG_NONE);
+
+ type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_UINT, 1);
+ val_id = vkd3d_spirv_build_op_image_query_size(builder, type_id, image.image_id);
+ write_mask = VKD3DSP_WRITEMASK_0;
+
+ if (image.structure_stride)
+ {
+ stride_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, image.structure_stride);
+ constituents[0] = vkd3d_spirv_build_op_udiv(builder, type_id, val_id, stride_id);
+ constituents[1] = stride_id;
+ type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_UINT, ARRAY_SIZE(constituents));
+ val_id = vkd3d_spirv_build_op_composite_construct(builder,
+ type_id, constituents, ARRAY_SIZE(constituents));
+ write_mask |= VKD3DSP_WRITEMASK_1;
+ }
+ else if (image.raw)
+ {
+ val_id = vkd3d_spirv_build_op_shift_left_logical(builder, type_id,
+ val_id, vkd3d_dxbc_compiler_get_constant_uint(compiler, 2));
+ }
+
+ val_id = vkd3d_dxbc_compiler_emit_swizzle_ext(compiler,
+ val_id, write_mask, VKD3D_TYPE_UINT, src->swizzle, dst->write_mask);
+ vkd3d_dxbc_compiler_emit_store_dst(compiler, dst, val_id);
+}
+
static void vkd3d_dxbc_compiler_emit_resinfo(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
@@ -6567,6 +6614,9 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
case VKD3DSIH_IMM_ATOMIC_XOR:
vkd3d_dxbc_compiler_emit_atomic_instruction(compiler, instruction);
break;
+ case VKD3DSIH_BUFINFO:
+ vkd3d_dxbc_compiler_emit_bufinfo(compiler, instruction);
+ break;
case VKD3DSIH_RESINFO:
vkd3d_dxbc_compiler_emit_resinfo(compiler, instruction);
break;
--
2.18.1
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