[PATCH vkd3d 02/10] vkd3d: Set the numer of samples for clears.

Józef Kucia joseph.kucia at gmail.com
Thu Oct 25 04:24:00 CDT 2018


From: Józef Kucia <jkucia at codeweavers.com>

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 libs/vkd3d/command.c       | 4 ++--
 libs/vkd3d/resource.c      | 2 ++
 libs/vkd3d/vkd3d_private.h | 2 ++
 3 files changed, 6 insertions(+), 2 deletions(-)

diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index 7e7b3ee5d9c7..542c484f4bd4 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -3677,7 +3677,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12Gra
 
     attachment_desc.flags = 0;
     attachment_desc.format = dsv_desc->format;
-    attachment_desc.samples = VK_SAMPLE_COUNT_1_BIT;
+    attachment_desc.samples = dsv_desc->sample_count;
     if (flags & D3D12_CLEAR_FLAG_DEPTH)
     {
         attachment_desc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
@@ -3725,7 +3725,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12Gra
 
     attachment_desc.flags = 0;
     attachment_desc.format = rtv_desc->format;
-    attachment_desc.samples = VK_SAMPLE_COUNT_1_BIT;
+    attachment_desc.samples = rtv_desc->sample_count;
     attachment_desc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
     attachment_desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
     attachment_desc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c
index 55abd50c2c67..cb1427f94a4a 100644
--- a/libs/vkd3d/resource.c
+++ b/libs/vkd3d/resource.c
@@ -2058,6 +2058,7 @@ void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_dev
 
     rtv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_RTV;
     rtv_desc->format = vkd3d_desc.format->vk_format;
+    rtv_desc->sample_count = vk_samples_from_dxgi_sample_desc(&resource->desc.SampleDesc);
     rtv_desc->width = d3d12_resource_desc_get_width(&resource->desc, vkd3d_desc.miplevel_idx);
     rtv_desc->height = d3d12_resource_desc_get_height(&resource->desc, vkd3d_desc.miplevel_idx);
     rtv_desc->layer_count = vkd3d_desc.layer_count;
@@ -2130,6 +2131,7 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
 
     dsv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_DSV;
     dsv_desc->format = vkd3d_desc.format->vk_format;
+    dsv_desc->sample_count = vk_samples_from_dxgi_sample_desc(&resource->desc.SampleDesc);
     dsv_desc->width = d3d12_resource_desc_get_width(&resource->desc, vkd3d_desc.miplevel_idx);
     dsv_desc->height = d3d12_resource_desc_get_height(&resource->desc, vkd3d_desc.miplevel_idx);
     dsv_desc->layer_count = vkd3d_desc.layer_count;
diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h
index 5f5798852290..4be160b89b9c 100644
--- a/libs/vkd3d/vkd3d_private.h
+++ b/libs/vkd3d/vkd3d_private.h
@@ -337,6 +337,7 @@ struct d3d12_rtv_desc
 {
     uint32_t magic;
     VkFormat format;
+    VkSampleCountFlagBits sample_count;
     uint64_t width;
     unsigned int height;
     unsigned int layer_count;
@@ -356,6 +357,7 @@ struct d3d12_dsv_desc
 {
     uint32_t magic;
     VkFormat format;
+    VkSampleCountFlagBits sample_count;
     uint64_t width;
     unsigned int height;
     unsigned int layer_count;
-- 
2.18.1




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