[PATCH vkd3d 6/6] vkd3d-shader: Avoid uint32_t in public interface.
Józef Kucia
joseph.kucia at gmail.com
Mon Oct 29 05:12:18 CDT 2018
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
include/private/vkd3d_shader.h | 10 ++++------
libs/vkd3d-shader/vkd3d_shader_main.c | 2 +-
programs/vkd3d-compiler/main.c | 2 +-
3 files changed, 6 insertions(+), 8 deletions(-)
diff --git a/include/private/vkd3d_shader.h b/include/private/vkd3d_shader.h
index bb137baba95b..e97e185158cb 100644
--- a/include/private/vkd3d_shader.h
+++ b/include/private/vkd3d_shader.h
@@ -19,8 +19,6 @@
#ifndef __VKD3D_SHADER_H
#define __VKD3D_SHADER_H
-#include <stdint.h>
-
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
@@ -79,8 +77,8 @@ enum vkd3d_shader_descriptor_type
struct vkd3d_shader_descriptor_binding
{
- uint32_t set;
- uint32_t binding;
+ unsigned int set;
+ unsigned int binding;
};
enum vkd3d_shader_binding_flag
@@ -168,7 +166,7 @@ struct vkd3d_shader_compile_arguments
};
int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
- struct vkd3d_shader_code *spirv, uint32_t compiler_options,
+ struct vkd3d_shader_code *spirv, unsigned int compiler_options,
const struct vkd3d_shader_interface *shader_interface,
const struct vkd3d_shader_compile_arguments *compile_args);
void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *code);
@@ -370,7 +368,7 @@ struct vkd3d_shader_scan_info
{
unsigned int uav_read_mask : VKD3D_SHADER_MAX_UNORDERED_ACCESS_VIEWS;
unsigned int uav_counter_mask : VKD3D_SHADER_MAX_UNORDERED_ACCESS_VIEWS;
- uint32_t sampler_comparison_mode_mask;
+ unsigned int sampler_comparison_mode_mask;
};
int vkd3d_shader_scan_dxbc(const struct vkd3d_shader_code *dxbc,
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index 71410f1d10cb..f81320879e8f 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -75,7 +75,7 @@ static int vkd3d_shader_validate_compile_args(const struct vkd3d_shader_compile_
}
int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
- struct vkd3d_shader_code *spirv, uint32_t compiler_options,
+ struct vkd3d_shader_code *spirv, unsigned int compiler_options,
const struct vkd3d_shader_interface *shader_interface,
const struct vkd3d_shader_compile_arguments *compile_args)
{
diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c
index 5fe4540ca17c..b36343524cd2 100644
--- a/programs/vkd3d-compiler/main.c
+++ b/programs/vkd3d-compiler/main.c
@@ -107,7 +107,7 @@ struct options
{
const char *filename;
const char *output_filename;
- uint32_t compiler_options;
+ unsigned int compiler_options;
};
static bool parse_command_line(int argc, char **argv, struct options *options)
--
2.18.1
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