[PATCH 1/7] wined3d: Use get_format_internal() to get WINED3DFMT_UNKNOWN.
Józef Kucia
jkucia at codeweavers.com
Mon Sep 17 04:06:22 CDT 2018
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/utils.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 0f8ee7134bad..b4a3c1dca291 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -3982,7 +3982,7 @@ const struct wined3d_format *wined3d_get_format(const struct wined3d_adapter *ad
{
FIXME("Can't find format %s (%#x) in the format lookup table.\n",
debug_d3dformat(format_id), format_id);
- return &adapter->formats[get_format_idx(WINED3DFMT_UNKNOWN)];
+ return get_format_internal(adapter, WINED3DFMT_UNKNOWN);
}
format = &adapter->formats[idx];
@@ -3997,7 +3997,7 @@ const struct wined3d_format *wined3d_get_format(const struct wined3d_adapter *ad
FIXME("Cannot find depth/stencil typeless format %s (%#x).\n",
debug_d3dformat(format_id), format_id);
- return &adapter->formats[get_format_idx(WINED3DFMT_UNKNOWN)];
+ return get_format_internal(adapter, WINED3DFMT_UNKNOWN);
}
return format;
--
2.16.4
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