[PATCH 1/7] wined3d: Use get_format_internal() to get WINED3DFMT_UNKNOWN.

Józef Kucia jkucia at codeweavers.com
Mon Sep 17 04:06:22 CDT 2018


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/utils.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 0f8ee7134bad..b4a3c1dca291 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -3982,7 +3982,7 @@ const struct wined3d_format *wined3d_get_format(const struct wined3d_adapter *ad
     {
         FIXME("Can't find format %s (%#x) in the format lookup table.\n",
                 debug_d3dformat(format_id), format_id);
-        return &adapter->formats[get_format_idx(WINED3DFMT_UNKNOWN)];
+        return get_format_internal(adapter, WINED3DFMT_UNKNOWN);
     }
 
     format = &adapter->formats[idx];
@@ -3997,7 +3997,7 @@ const struct wined3d_format *wined3d_get_format(const struct wined3d_adapter *ad
 
         FIXME("Cannot find depth/stencil typeless format %s (%#x).\n",
                 debug_d3dformat(format_id), format_id);
-        return &adapter->formats[get_format_idx(WINED3DFMT_UNKNOWN)];
+        return get_format_internal(adapter, WINED3DFMT_UNKNOWN);
     }
 
     return format;
-- 
2.16.4




More information about the wine-devel mailing list