[PATCH 2/5] wined3d: Introduce separate function for OpenGL formats initialisation.

Józef Kucia jkucia at codeweavers.com
Thu Sep 20 02:01:59 CDT 2018


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/adapter_gl.c      |  2 +-
 dlls/wined3d/directx.c         |  2 +-
 dlls/wined3d/utils.c           | 22 ++++++++++++++++------
 dlls/wined3d/wined3d_private.h |  3 ++-
 4 files changed, 20 insertions(+), 9 deletions(-)

diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c
index e60383cce3b5..0198a97d6022 100644
--- a/dlls/wined3d/adapter_gl.c
+++ b/dlls/wined3d/adapter_gl.c
@@ -4279,7 +4279,7 @@ BOOL wined3d_adapter_opengl_init(struct wined3d_adapter *adapter, DWORD wined3d_
         return FALSE;
     }
 
-    if (!wined3d_adapter_init_format_info(adapter, &caps_gl_ctx))
+    if (!wined3d_adapter_gl_init_format_info(adapter, &caps_gl_ctx))
     {
         ERR("Failed to initialize GL format info.\n");
         wined3d_caps_gl_ctx_destroy(&caps_gl_ctx);
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 81c3b5d492d9..020b57d35916 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2491,7 +2491,7 @@ static BOOL wined3d_adapter_no3d_init(struct wined3d_adapter *adapter)
     adapter->vram_bytes_used = 0;
     TRACE("Emulating 0x%s bytes of video ram.\n", wine_dbgstr_longlong(adapter->vram_bytes));
 
-    if (!wined3d_adapter_init_format_info(adapter, NULL))
+    if (!wined3d_adapter_init_format_info(adapter))
         return FALSE;
 
     adapter->vertex_pipe = &none_vertex_pipe;
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index a7bcedffba8e..4f9fc131f911 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -3947,17 +3947,27 @@ static void init_format_depth_bias_scale(struct wined3d_adapter *adapter,
     }
 }
 
-/* Context activation is done by the caller. */
-BOOL wined3d_adapter_init_format_info(struct wined3d_adapter *adapter, struct wined3d_caps_gl_ctx *ctx)
+BOOL wined3d_adapter_init_format_info(struct wined3d_adapter *adapter)
 {
-    struct wined3d_gl_info *gl_info = &adapter->gl_info;
-
     if (!init_format_base_info(adapter)) return FALSE;
     if (!init_format_block_info(adapter)) goto fail;
     if (!init_format_decompress_info(adapter)) goto fail;
 
-    if (!ctx) /* WINED3D_NO3D */
-        return TRUE;
+    return TRUE;
+
+fail:
+    heap_free(adapter->formats);
+    adapter->formats = NULL;
+    return FALSE;
+}
+
+/* Context activation is done by the caller. */
+BOOL wined3d_adapter_gl_init_format_info(struct wined3d_adapter *adapter, struct wined3d_caps_gl_ctx *ctx)
+{
+    struct wined3d_gl_info *gl_info = &adapter->gl_info;
+
+    if (!wined3d_adapter_init_format_info(adapter))
+        return FALSE;
 
     if (!init_format_texture_info(adapter, gl_info)) goto fail;
     if (!init_format_vertex_info(adapter, gl_info)) goto fail;
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 89cf44bcd4fe..1e215fe95c11 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2690,7 +2690,8 @@ struct wined3d_caps_gl_ctx
     GLuint test_program_id;
 };
 
-BOOL wined3d_adapter_init_format_info(struct wined3d_adapter *adapter,
+BOOL wined3d_adapter_init_format_info(struct wined3d_adapter *adapter) DECLSPEC_HIDDEN;
+BOOL wined3d_adapter_gl_init_format_info(struct wined3d_adapter *adapter,
         struct wined3d_caps_gl_ctx *ctx) DECLSPEC_HIDDEN;
 UINT64 adapter_adjust_memory(struct wined3d_adapter *adapter, INT64 amount) DECLSPEC_HIDDEN;
 
-- 
2.16.4




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