[PATCH] d2d1: Add ID2D1Effect stub.
Henri Verbeet
hverbeet at gmail.com
Tue Sep 25 10:53:11 CDT 2018
On 25 September 2018 at 12:22, Nikolay Sivov <nsivov at codeweavers.com> wrote:
> +static HRESULT STDMETHODCALLTYPE d2d_effect_GetPropertyName(ID2D1Effect *iface, UINT32 index,
> + WCHAR *name, UINT32 name_count)
> +{
> + FIXME("iface %p, index %u, name %s, name_count %u stub!\n", iface, index, debugstr_wn(name, name_count), name_count);
"name" is an output parameter.
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