[PATCH vkd3d 6/9] vkd3d: Use heap memory for placed resources.

Henri Verbeet hverbeet at gmail.com
Tue Sep 25 11:15:35 CDT 2018


On 25 September 2018 at 15:43, Józef Kucia <joseph.kucia at gmail.com> wrote:
> +        FIXME("Memory type %u cannot be bind to resource %p (allowed types %#x).\n",
> +                heap->vk_memory_type, resource, requirements.memoryTypeBits);
"bound"



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