[PATCH 1/5] wined3d: Support NPOT textures on NO3D adapters.

Henri Verbeet hverbeet at codeweavers.com
Tue Sep 25 16:14:34 CDT 2018


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/directx.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 97037b6f97d..c25d84747eb 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2464,6 +2464,7 @@ static void wined3d_adapter_no3d_init_d3d_info(struct wined3d_adapter *adapter,
     struct wined3d_d3d_info *d3d_info = &adapter->d3d_info;
 
     d3d_info->wined3d_creation_flags = wined3d_creation_flags;
+    d3d_info->texture_npot = TRUE;
 }
 
 static BOOL wined3d_adapter_no3d_init(struct wined3d_adapter *adapter, DWORD wined3d_creation_flags)
-- 
2.11.0




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