On 26 September 2018 at 04:04, Nikolay Sivov <nsivov at codeweavers.com> wrote: > +void d2d_effect_init(struct d2d_effect *effect) > +{ > + effect->ID2D1Effect_iface.lpVtbl = &d2d_effect_vtbl; > + effect->refcount = 1; > +} > + > -- That's a whitespace error, but I think Alexandre's scripts will fix that up automatically.