[PATCH vkd3d 3/3] vkd3d: Improve UMA memory detection.

Zhiyi Zhang zzhang at codeweavers.com
Wed Apr 3 03:40:15 CDT 2019


Some vulkan implementation report 2 memory types with the same
VkMemoryPropertyFlags for a device. So check property flags
to determine if UMA and CacheCoherentUMA are actually supported
by the device.

Signed-off-by: Zhiyi Zhang <zzhang at codeweavers.com>
---
 libs/vkd3d/device.c | 19 +++++++++----------
 1 file changed, 9 insertions(+), 10 deletions(-)

diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c
index a754077..c1992e6 100644
--- a/libs/vkd3d/device.c
+++ b/libs/vkd3d/device.c
@@ -2098,6 +2098,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *
         D3D12_FEATURE feature, void *feature_data, UINT feature_data_size)
 {
     struct d3d12_device *device = impl_from_ID3D12Device(iface);
+    uint32_t i;
 
     TRACE("iface %p, feature %#x, feature_data %p, feature_data_size %u.\n",
             iface, feature, feature_data, feature_data_size);
@@ -2138,18 +2139,16 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *
             FIXME("Assuming device does not support tile based rendering.\n");
             data->TileBasedRenderer = FALSE;
 
-            if (device->memory_properties.memoryTypeCount == 1)
+            data->UMA = FALSE;
+            data->CacheCoherentUMA = FALSE;
+            for (i = 0; i < device->memory_properties.memoryTypeCount; i++)
             {
-                TRACE("Assuming cache coherent UMA.\n");
-                data->UMA = TRUE;
-                data->CacheCoherentUMA = TRUE;
-            }
-            else
-            {
-                FIXME("Assuming NUMA.\n");
-                data->UMA = FALSE;
-                data->CacheCoherentUMA = FALSE;
+                if (device->memory_properties.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)
+                    data->UMA = TRUE;
+                if (device->memory_properties.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)
+                    data->CacheCoherentUMA = TRUE;
             }
+            TRACE("UMA:%d CacheCoherentUMA:%d\n", data->UMA, data->CacheCoherentUMA);
             return S_OK;
         }
 
-- 
2.20.1




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