[PATCH v3 1/3] wined3d: Initialise Vulkan for adapters.

Józef Kucia jkucia at codeweavers.com
Wed Apr 3 04:11:32 CDT 2019


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---

Version 2: Do not call wined3d_adapter_cleanup() when
wined3d_adapter_init() failed.

---
 dlls/wined3d/adapter_vk.c      |  80 +++++++++++++-
 dlls/wined3d/wined3d_private.h |   3 +
 dlls/wined3d/wined3d_vk.h      | 186 +++++++++++++++++++++++++++++++++
 3 files changed, 265 insertions(+), 4 deletions(-)
 create mode 100644 dlls/wined3d/wined3d_vk.h

diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c
index e2c940dae9d9..337c6f71946c 100644
--- a/dlls/wined3d/adapter_vk.c
+++ b/dlls/wined3d/adapter_vk.c
@@ -20,12 +20,18 @@
 #include "wine/port.h"
 #include "wined3d_private.h"
 
+#include "wine/vulkan_driver.h"
+
 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
 
 static void adapter_vk_destroy(struct wined3d_adapter *adapter)
 {
-    wined3d_adapter_cleanup(adapter);
-    heap_free(adapter);
+    struct wined3d_adapter_vk *adapter_vk = wined3d_adapter_vk(adapter);
+    const struct wined3d_vk_info *vk_info = &adapter_vk->vk_info;
+
+    VK_CALL(vkDestroyInstance(vk_info->instance, NULL));
+    wined3d_adapter_cleanup(&adapter_vk->a);
+    heap_free(adapter_vk);
 }
 
 static BOOL adapter_vk_create_context(struct wined3d_context *context,
@@ -53,9 +59,63 @@ static const struct wined3d_adapter_ops wined3d_adapter_vk_ops =
     adapter_vk_check_format,
 };
 
+static BOOL wined3d_init_vulkan(struct wined3d_vk_info *vk_info)
+{
+    struct vulkan_ops *vk_ops = &vk_info->vk_ops;
+    const struct vulkan_funcs *vk_funcs;
+    VkInstanceCreateInfo instance_info;
+    VkInstance instance;
+    VkResult vr;
+    HDC dc;
+
+    dc = GetDC(0);
+    vk_funcs = __wine_get_vulkan_driver(dc, WINE_VULKAN_DRIVER_VERSION);
+    ReleaseDC(0, dc);
+
+    if (!vk_funcs)
+        return FALSE;
+
+    vk_ops->vkGetInstanceProcAddr = (void *)vk_funcs->p_vkGetInstanceProcAddr;
+
+    if (!(vk_ops->vkCreateInstance = (void *)VK_CALL(vkGetInstanceProcAddr(NULL, "vkCreateInstance"))))
+    {
+        ERR("Could not get 'vkCreateInstance'.\n");
+        return FALSE;
+    }
+
+    memset(&instance_info, 0, sizeof(instance_info));
+    instance_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
+    if ((vr = VK_CALL(vkCreateInstance(&instance_info, NULL, &instance))) < 0)
+    {
+        WARN("Failed to create Vulkan instance, vr %d.\n", vr);
+        return FALSE;
+    }
+
+    TRACE("Created Vulkan instance %p.\n", instance);
+
+#define LOAD_INSTANCE_PFN(name) \
+    if (!(vk_ops->name = (void *)VK_CALL(vkGetInstanceProcAddr(instance, #name)))) \
+    { \
+        WARN("Could not get instance proc addr for '" #name "'.\n"); \
+        vk_funcs->p_vkDestroyInstance(instance, NULL); \
+        return FALSE; \
+    }
+#define VK_INSTANCE_PFN     LOAD_INSTANCE_PFN
+#define VK_DEVICE_PFN       LOAD_INSTANCE_PFN
+    VK_INSTANCE_FUNCS()
+    VK_DEVICE_FUNCS()
+#undef VK_INSTANCE_PFN
+#undef VK_DEVICE_PFN
+
+    vk_info->instance = instance;
+
+    return TRUE;
+}
+
 static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
         unsigned int ordinal, unsigned int wined3d_creation_flags)
 {
+    struct wined3d_vk_info *vk_info = &adapter_vk->vk_info;
     const struct wined3d_gpu_description *gpu_description;
     struct wined3d_adapter *adapter = &adapter_vk->a;
 
@@ -65,15 +125,21 @@ static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
     if (!wined3d_adapter_init(adapter, ordinal))
         return FALSE;
 
+    if (!wined3d_init_vulkan(vk_info))
+    {
+        WARN("Failed to initialize Vulkan.\n");
+        goto fail;
+    }
+
     if (!(gpu_description = wined3d_get_gpu_description(HW_VENDOR_AMD, CARD_AMD_RADEON_RX_VEGA)))
     {
         ERR("Failed to get GPU description.\n");
-        return FALSE;
+        goto fail;
     }
     wined3d_driver_info_init(&adapter->driver_info, gpu_description, wined3d_settings.emulated_textureram);
 
     if (!wined3d_adapter_vk_init_format_info(adapter))
-        return FALSE;
+        goto fail;
 
     adapter->vertex_pipe = &none_vertex_pipe;
     adapter->fragment_pipe = &none_fragment_pipe;
@@ -83,6 +149,12 @@ static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
     adapter->d3d_info.wined3d_creation_flags = wined3d_creation_flags;
 
     return TRUE;
+
+fail:
+    if (vk_info->vk_ops.vkDestroyInstance)
+        VK_CALL(vkDestroyInstance(vk_info->instance, NULL));
+    wined3d_adapter_cleanup(adapter);
+    return FALSE;
 }
 
 struct wined3d_adapter *wined3d_adapter_vk_create(unsigned int ordinal,
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 5a455edb0c2f..012c90f5d345 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -54,6 +54,7 @@
 #include "objbase.h"
 #include "wine/wined3d.h"
 #include "wined3d_gl.h"
+#include "wined3d_vk.h"
 #include "wine/list.h"
 #include "wine/rbtree.h"
 #include "wine/wgl_driver.h"
@@ -2752,6 +2753,8 @@ BOOL wined3d_adapter_gl_create_context(struct wined3d_context *context,
 struct wined3d_adapter_vk
 {
     struct wined3d_adapter a;
+
+    struct wined3d_vk_info vk_info;
 };
 
 static inline struct wined3d_adapter_vk *wined3d_adapter_vk(struct wined3d_adapter *adapter)
diff --git a/dlls/wined3d/wined3d_vk.h b/dlls/wined3d/wined3d_vk.h
new file mode 100644
index 000000000000..ac59a2dcd1ab
--- /dev/null
+++ b/dlls/wined3d/wined3d_vk.h
@@ -0,0 +1,186 @@
+/*
+ * Copyright 2018 Józef Kucia for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __WINE_WINED3D_VK_H
+#define __WINE_WINED3D_VK_H
+
+#define VK_NO_PROTOTYPES
+#define WINE_VK_HOST
+#include "wine/vulkan.h"
+
+#define VK_INSTANCE_FUNCS() \
+    VK_INSTANCE_PFN(vkCreateDevice) \
+    VK_INSTANCE_PFN(vkDestroyInstance) \
+    VK_INSTANCE_PFN(vkEnumerateDeviceExtensionProperties) \
+    VK_INSTANCE_PFN(vkEnumerateDeviceLayerProperties) \
+    VK_INSTANCE_PFN(vkEnumeratePhysicalDevices) \
+    VK_INSTANCE_PFN(vkGetDeviceProcAddr) \
+    VK_INSTANCE_PFN(vkGetPhysicalDeviceFeatures) \
+    VK_INSTANCE_PFN(vkGetPhysicalDeviceFormatProperties) \
+    VK_INSTANCE_PFN(vkGetPhysicalDeviceImageFormatProperties) \
+    VK_INSTANCE_PFN(vkGetPhysicalDeviceMemoryProperties) \
+    VK_INSTANCE_PFN(vkGetPhysicalDeviceProperties) \
+    VK_INSTANCE_PFN(vkGetPhysicalDeviceQueueFamilyProperties) \
+    VK_INSTANCE_PFN(vkGetPhysicalDeviceSparseImageFormatProperties)
+
+#define VK_DEVICE_FUNCS() \
+    VK_DEVICE_PFN(vkAllocateCommandBuffers) \
+    VK_DEVICE_PFN(vkAllocateDescriptorSets) \
+    VK_DEVICE_PFN(vkAllocateMemory) \
+    VK_DEVICE_PFN(vkBeginCommandBuffer) \
+    VK_DEVICE_PFN(vkBindBufferMemory) \
+    VK_DEVICE_PFN(vkBindImageMemory) \
+    VK_DEVICE_PFN(vkCmdBeginQuery) \
+    VK_DEVICE_PFN(vkCmdBeginRenderPass) \
+    VK_DEVICE_PFN(vkCmdBindDescriptorSets) \
+    VK_DEVICE_PFN(vkCmdBindIndexBuffer) \
+    VK_DEVICE_PFN(vkCmdBindPipeline) \
+    VK_DEVICE_PFN(vkCmdBindVertexBuffers) \
+    VK_DEVICE_PFN(vkCmdBlitImage) \
+    VK_DEVICE_PFN(vkCmdClearAttachments) \
+    VK_DEVICE_PFN(vkCmdClearColorImage) \
+    VK_DEVICE_PFN(vkCmdClearDepthStencilImage) \
+    VK_DEVICE_PFN(vkCmdCopyBuffer) \
+    VK_DEVICE_PFN(vkCmdCopyBufferToImage) \
+    VK_DEVICE_PFN(vkCmdCopyImage) \
+    VK_DEVICE_PFN(vkCmdCopyImageToBuffer) \
+    VK_DEVICE_PFN(vkCmdCopyQueryPoolResults) \
+    VK_DEVICE_PFN(vkCmdDispatch) \
+    VK_DEVICE_PFN(vkCmdDispatchIndirect) \
+    VK_DEVICE_PFN(vkCmdDraw) \
+    VK_DEVICE_PFN(vkCmdDrawIndexed) \
+    VK_DEVICE_PFN(vkCmdDrawIndexedIndirect) \
+    VK_DEVICE_PFN(vkCmdDrawIndirect) \
+    VK_DEVICE_PFN(vkCmdEndQuery) \
+    VK_DEVICE_PFN(vkCmdEndRenderPass) \
+    VK_DEVICE_PFN(vkCmdExecuteCommands) \
+    VK_DEVICE_PFN(vkCmdFillBuffer) \
+    VK_DEVICE_PFN(vkCmdNextSubpass) \
+    VK_DEVICE_PFN(vkCmdPipelineBarrier) \
+    VK_DEVICE_PFN(vkCmdPushConstants) \
+    VK_DEVICE_PFN(vkCmdResetEvent) \
+    VK_DEVICE_PFN(vkCmdResetQueryPool) \
+    VK_DEVICE_PFN(vkCmdResolveImage) \
+    VK_DEVICE_PFN(vkCmdSetBlendConstants) \
+    VK_DEVICE_PFN(vkCmdSetDepthBias) \
+    VK_DEVICE_PFN(vkCmdSetDepthBounds) \
+    VK_DEVICE_PFN(vkCmdSetEvent) \
+    VK_DEVICE_PFN(vkCmdSetLineWidth) \
+    VK_DEVICE_PFN(vkCmdSetScissor) \
+    VK_DEVICE_PFN(vkCmdSetStencilCompareMask) \
+    VK_DEVICE_PFN(vkCmdSetStencilReference) \
+    VK_DEVICE_PFN(vkCmdSetStencilWriteMask) \
+    VK_DEVICE_PFN(vkCmdSetViewport) \
+    VK_DEVICE_PFN(vkCmdUpdateBuffer) \
+    VK_DEVICE_PFN(vkCmdWaitEvents) \
+    VK_DEVICE_PFN(vkCmdWriteTimestamp) \
+    VK_DEVICE_PFN(vkCreateBuffer) \
+    VK_DEVICE_PFN(vkCreateBufferView) \
+    VK_DEVICE_PFN(vkCreateCommandPool) \
+    VK_DEVICE_PFN(vkCreateComputePipelines) \
+    VK_DEVICE_PFN(vkCreateDescriptorPool) \
+    VK_DEVICE_PFN(vkCreateDescriptorSetLayout) \
+    VK_DEVICE_PFN(vkCreateEvent) \
+    VK_DEVICE_PFN(vkCreateFence) \
+    VK_DEVICE_PFN(vkCreateFramebuffer) \
+    VK_DEVICE_PFN(vkCreateGraphicsPipelines) \
+    VK_DEVICE_PFN(vkCreateImage) \
+    VK_DEVICE_PFN(vkCreateImageView) \
+    VK_DEVICE_PFN(vkCreatePipelineCache) \
+    VK_DEVICE_PFN(vkCreatePipelineLayout) \
+    VK_DEVICE_PFN(vkCreateQueryPool) \
+    VK_DEVICE_PFN(vkCreateRenderPass) \
+    VK_DEVICE_PFN(vkCreateSampler) \
+    VK_DEVICE_PFN(vkCreateSemaphore) \
+    VK_DEVICE_PFN(vkCreateShaderModule) \
+    VK_DEVICE_PFN(vkDestroyBuffer) \
+    VK_DEVICE_PFN(vkDestroyBufferView) \
+    VK_DEVICE_PFN(vkDestroyCommandPool) \
+    VK_DEVICE_PFN(vkDestroyDescriptorPool) \
+    VK_DEVICE_PFN(vkDestroyDescriptorSetLayout) \
+    VK_DEVICE_PFN(vkDestroyDevice) \
+    VK_DEVICE_PFN(vkDestroyEvent) \
+    VK_DEVICE_PFN(vkDestroyFence) \
+    VK_DEVICE_PFN(vkDestroyFramebuffer) \
+    VK_DEVICE_PFN(vkDestroyImage) \
+    VK_DEVICE_PFN(vkDestroyImageView) \
+    VK_DEVICE_PFN(vkDestroyPipeline) \
+    VK_DEVICE_PFN(vkDestroyPipelineCache) \
+    VK_DEVICE_PFN(vkDestroyPipelineLayout) \
+    VK_DEVICE_PFN(vkDestroyQueryPool) \
+    VK_DEVICE_PFN(vkDestroyRenderPass) \
+    VK_DEVICE_PFN(vkDestroySampler) \
+    VK_DEVICE_PFN(vkDestroySemaphore) \
+    VK_DEVICE_PFN(vkDestroyShaderModule) \
+    VK_DEVICE_PFN(vkDeviceWaitIdle) \
+    VK_DEVICE_PFN(vkEndCommandBuffer) \
+    VK_DEVICE_PFN(vkFlushMappedMemoryRanges) \
+    VK_DEVICE_PFN(vkFreeCommandBuffers) \
+    VK_DEVICE_PFN(vkFreeDescriptorSets) \
+    VK_DEVICE_PFN(vkFreeMemory) \
+    VK_DEVICE_PFN(vkGetBufferMemoryRequirements) \
+    VK_DEVICE_PFN(vkGetDeviceMemoryCommitment) \
+    VK_DEVICE_PFN(vkGetDeviceQueue) \
+    VK_DEVICE_PFN(vkGetEventStatus) \
+    VK_DEVICE_PFN(vkGetFenceStatus) \
+    VK_DEVICE_PFN(vkGetImageMemoryRequirements) \
+    VK_DEVICE_PFN(vkGetImageSparseMemoryRequirements) \
+    VK_DEVICE_PFN(vkGetImageSubresourceLayout) \
+    VK_DEVICE_PFN(vkGetPipelineCacheData) \
+    VK_DEVICE_PFN(vkGetQueryPoolResults) \
+    VK_DEVICE_PFN(vkGetRenderAreaGranularity) \
+    VK_DEVICE_PFN(vkInvalidateMappedMemoryRanges) \
+    VK_DEVICE_PFN(vkMapMemory) \
+    VK_DEVICE_PFN(vkMergePipelineCaches) \
+    VK_DEVICE_PFN(vkQueueBindSparse) \
+    VK_DEVICE_PFN(vkQueueSubmit) \
+    VK_DEVICE_PFN(vkQueueWaitIdle) \
+    VK_DEVICE_PFN(vkResetCommandBuffer) \
+    VK_DEVICE_PFN(vkResetCommandPool) \
+    VK_DEVICE_PFN(vkResetDescriptorPool) \
+    VK_DEVICE_PFN(vkResetEvent) \
+    VK_DEVICE_PFN(vkResetFences) \
+    VK_DEVICE_PFN(vkSetEvent) \
+    VK_DEVICE_PFN(vkUnmapMemory) \
+    VK_DEVICE_PFN(vkUpdateDescriptorSets) \
+    VK_DEVICE_PFN(vkWaitForFences)
+
+#define DECLARE_VK_PFN(name) PFN_##name name;
+
+struct vulkan_ops
+{
+#define VK_INSTANCE_PFN     DECLARE_VK_PFN
+#define VK_DEVICE_PFN       DECLARE_VK_PFN
+    VK_DEVICE_FUNCS()
+    VK_INSTANCE_FUNCS()
+#undef VK_INSTANCE_PFN
+#undef VK_DEVICE_PFN
+
+    PFN_vkCreateInstance vkCreateInstance;
+    PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
+};
+
+struct wined3d_vk_info
+{
+    VkInstance instance;
+    struct vulkan_ops vk_ops;
+};
+
+#define VK_CALL(f) (vk_info->vk_ops.f)
+
+#endif /* __WINE_WINED3D_VK */
-- 
2.19.2




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