[PATCH 2/5] uianimation: Add IUIAnimationTimer stub
Vijay Kiran Kamuju
infyquest at gmail.com
Wed Apr 3 12:15:35 CDT 2019
Based on patch from Louis Lenders <xerox.xerox2000x at gmail.com>
From: Vijay Kiran Kamuju <infyquest at gmail.com>
Signed-off-by: Vijay Kiran Kamuju <infyquest at gmail.com>
---
dlls/uianimation/main.c | 133 ++++++++++++++++++++++++++++++++++++++++
1 file changed, 133 insertions(+)
diff --git a/dlls/uianimation/main.c b/dlls/uianimation/main.c
index 6c41269223..f59a4481c7 100644
--- a/dlls/uianimation/main.c
+++ b/dlls/uianimation/main.c
@@ -270,6 +270,139 @@ HRESULT manager_create( IUnknown *outer, REFIID iid, void **obj )
return hr;
}
+/***********************************************************************
+ * IUIAnimationTimer
+ */
+struct timer
+{
+ IUIAnimationTimer IUIAnimationTimer_iface;
+ LONG ref;
+};
+
+struct timer *impl_from_IUIAnimationTimer( IUIAnimationTimer *iface )
+{
+ return CONTAINING_RECORD( iface, struct timer, IUIAnimationTimer_iface );
+}
+
+static HRESULT WINAPI timer_QueryInterface( IUIAnimationTimer *iface, REFIID iid, void **obj )
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+
+ TRACE( "(%p)->(%s %p)\n", This, debugstr_guid( iid ), obj );
+
+ if (IsEqualIID( iid, &IID_IUnknown ) ||
+ IsEqualIID( iid, &IID_IUIAnimationTimer ))
+ {
+ IUIAnimationTimer_AddRef( iface );
+ *obj = iface;
+ return S_OK;
+ }
+
+ FIXME( "interface %s not implemented\n", debugstr_guid( iid ) );
+ *obj = NULL;
+ return E_NOINTERFACE;
+}
+
+static ULONG WINAPI timer_AddRef( IUIAnimationTimer *iface )
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ ULONG ref = InterlockedIncrement( &This->ref );
+
+ TRACE( "(%p) ref = %u\n", This, ref );
+ return ref;
+}
+
+static ULONG WINAPI timer_Release( IUIAnimationTimer *iface )
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ ULONG ref = InterlockedDecrement(&This->ref);
+
+ TRACE( "(%p) ref = %u\n", This, ref );
+
+ if (!ref)
+ heap_free( This );
+
+ return ref;
+}
+
+static HRESULT WINAPI timer_SetTimerUpdateHandler (IUIAnimationTimer *iface, IUIAnimationTimerUpdateHandler *update_handler, UI_ANIMATION_IDLE_BEHAVIOR idle_behaviour)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->( )\n", This );
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI timer_SetTimerEventHandler (IUIAnimationTimer *iface, IUIAnimationTimerEventHandler *handler)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->( )\n", This );
+ return S_OK;
+}
+
+static HRESULT WINAPI timer_Enable (IUIAnimationTimer *iface)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->( )\n", This );
+ return S_OK;
+}
+
+static HRESULT WINAPI timer_Disable (IUIAnimationTimer *iface)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->( )\n", This );
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI timer_IsEnabled (IUIAnimationTimer *iface)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->( )\n", This );
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI timer_GetTime (IUIAnimationTimer *iface,UI_ANIMATION_SECONDS *seconds)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->( )\n", This );
+ return S_OK;
+}
+
+static HRESULT WINAPI timer_SetFrameRateThreshold (IUIAnimationTimer *iface,UINT32 frames_per_sec)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->( )\n", This );
+ return E_NOTIMPL;
+}
+
+const struct IUIAnimationTimerVtbl timer_vtbl =
+{
+ timer_QueryInterface,
+ timer_AddRef,
+ timer_Release,
+ timer_SetTimerUpdateHandler,
+ timer_SetTimerEventHandler,
+ timer_Enable,
+ timer_Disable,
+ timer_IsEnabled,
+ timer_GetTime,
+ timer_SetFrameRateThreshold,
+};
+
+HRESULT timer_create( IUnknown *outer, REFIID iid, void **obj )
+{
+ struct timer *This = heap_alloc( sizeof(*This) );
+ HRESULT hr;
+
+ if (!This) return E_OUTOFMEMORY;
+ This->IUIAnimationTimer_iface.lpVtbl = &timer_vtbl;
+ This->ref = 1;
+
+ hr = IUIAnimationTimer_QueryInterface( &This->IUIAnimationTimer_iface, iid, obj );
+
+ IUIAnimationTimer_Release( &This->IUIAnimationTimer_iface );
+ return hr;
+}
+
BOOL WINAPI DllMain( HINSTANCE dll, DWORD reason, LPVOID reserved )
{
TRACE("(%p %d %p)\n", dll, reason, reserved);
--
2.21.0
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