[PATCH 2/5] uianimation: Add IUIAnimationTimer stub

Vijay Kiran Kamuju infyquest at gmail.com
Wed Apr 3 12:15:35 CDT 2019


Based on patch from Louis Lenders <xerox.xerox2000x at gmail.com>

From: Vijay Kiran Kamuju <infyquest at gmail.com>
Signed-off-by: Vijay Kiran Kamuju <infyquest at gmail.com>
---
 dlls/uianimation/main.c | 133 ++++++++++++++++++++++++++++++++++++++++
 1 file changed, 133 insertions(+)

diff --git a/dlls/uianimation/main.c b/dlls/uianimation/main.c
index 6c41269223..f59a4481c7 100644
--- a/dlls/uianimation/main.c
+++ b/dlls/uianimation/main.c
@@ -270,6 +270,139 @@ HRESULT manager_create( IUnknown *outer, REFIID iid, void **obj )
     return hr;
 }
 
+/***********************************************************************
+ *          IUIAnimationTimer
+ */
+struct timer
+{
+    IUIAnimationTimer IUIAnimationTimer_iface;
+    LONG ref;
+};
+
+struct timer *impl_from_IUIAnimationTimer( IUIAnimationTimer *iface )
+{
+    return CONTAINING_RECORD( iface, struct timer, IUIAnimationTimer_iface );
+}
+
+static HRESULT WINAPI timer_QueryInterface( IUIAnimationTimer *iface, REFIID iid, void **obj )
+{
+    struct timer *This = impl_from_IUIAnimationTimer( iface );
+
+    TRACE( "(%p)->(%s %p)\n", This, debugstr_guid( iid ), obj );
+
+    if (IsEqualIID( iid, &IID_IUnknown ) ||
+        IsEqualIID( iid, &IID_IUIAnimationTimer ))
+    {
+        IUIAnimationTimer_AddRef( iface );
+        *obj = iface;
+        return S_OK;
+    }
+
+    FIXME( "interface %s not implemented\n", debugstr_guid( iid ) );
+    *obj = NULL;
+    return E_NOINTERFACE;
+}
+
+static ULONG WINAPI timer_AddRef( IUIAnimationTimer *iface )
+{
+    struct timer *This = impl_from_IUIAnimationTimer( iface );
+    ULONG ref = InterlockedIncrement( &This->ref );
+
+    TRACE( "(%p) ref = %u\n", This, ref );
+    return ref;
+}
+
+static ULONG WINAPI timer_Release( IUIAnimationTimer *iface )
+{
+    struct timer *This = impl_from_IUIAnimationTimer( iface );
+    ULONG ref = InterlockedDecrement(&This->ref);
+
+    TRACE( "(%p) ref = %u\n", This, ref );
+
+    if (!ref)
+        heap_free( This );
+
+    return ref;
+}
+
+static HRESULT WINAPI timer_SetTimerUpdateHandler (IUIAnimationTimer *iface, IUIAnimationTimerUpdateHandler *update_handler, UI_ANIMATION_IDLE_BEHAVIOR idle_behaviour)
+{
+    struct timer *This = impl_from_IUIAnimationTimer( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI timer_SetTimerEventHandler (IUIAnimationTimer *iface, IUIAnimationTimerEventHandler *handler)
+{
+    struct timer *This = impl_from_IUIAnimationTimer( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return S_OK;
+}
+
+static HRESULT WINAPI timer_Enable (IUIAnimationTimer *iface)
+{
+    struct timer *This = impl_from_IUIAnimationTimer( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return S_OK;
+}
+
+static HRESULT WINAPI timer_Disable (IUIAnimationTimer *iface)
+{
+    struct timer *This = impl_from_IUIAnimationTimer( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI timer_IsEnabled (IUIAnimationTimer *iface)
+{
+    struct timer *This = impl_from_IUIAnimationTimer( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI timer_GetTime (IUIAnimationTimer *iface,UI_ANIMATION_SECONDS *seconds)
+{
+    struct timer *This = impl_from_IUIAnimationTimer( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return S_OK;
+}
+
+static HRESULT WINAPI timer_SetFrameRateThreshold (IUIAnimationTimer *iface,UINT32 frames_per_sec)
+{
+    struct timer *This = impl_from_IUIAnimationTimer( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+const struct IUIAnimationTimerVtbl timer_vtbl =
+{
+    timer_QueryInterface,
+    timer_AddRef,
+    timer_Release,
+    timer_SetTimerUpdateHandler,
+    timer_SetTimerEventHandler,
+    timer_Enable,
+    timer_Disable,
+    timer_IsEnabled,
+    timer_GetTime,
+    timer_SetFrameRateThreshold,
+};
+
+HRESULT timer_create( IUnknown *outer, REFIID iid, void **obj )
+{
+    struct timer *This = heap_alloc( sizeof(*This) );
+    HRESULT hr;
+
+    if (!This) return E_OUTOFMEMORY;
+    This->IUIAnimationTimer_iface.lpVtbl = &timer_vtbl;
+    This->ref = 1;
+
+    hr = IUIAnimationTimer_QueryInterface( &This->IUIAnimationTimer_iface, iid, obj );
+
+    IUIAnimationTimer_Release( &This->IUIAnimationTimer_iface );
+    return hr;
+}
+
 BOOL WINAPI DllMain( HINSTANCE dll, DWORD reason, LPVOID reserved )
 {
     TRACE("(%p %d %p)\n", dll, reason, reserved);
-- 
2.21.0




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