[PATCH 5/5] uianimation: Add IUITransitionLibrary stub

Vijay Kiran Kamuju infyquest at gmail.com
Wed Apr 3 12:15:38 CDT 2019


Based on patch from Louis Lenders <xerox.xerox2000x at gmail.com>

From: Vijay Kiran Kamuju <infyquest at gmail.com>
Signed-off-by: Vijay Kiran Kamuju <infyquest at gmail.com>
---
 dlls/uianimation/main.c | 219 ++++++++++++++++++++++++++++++++++++++++
 1 file changed, 219 insertions(+)

diff --git a/dlls/uianimation/main.c b/dlls/uianimation/main.c
index 765d116aeb..074b86e279 100644
--- a/dlls/uianimation/main.c
+++ b/dlls/uianimation/main.c
@@ -597,6 +597,225 @@ HRESULT animation_transition_create( IUnknown *outer, REFIID iid, void **obj )
     return hr;
 }
 
+/***********************************************************************
+ *          IUITransitionLibrary
+ */
+struct tr_library
+{
+    IUIAnimationTransitionLibrary IUIAnimationTransitionLibrary_iface;
+    LONG ref;
+};
+
+struct tr_library *impl_from_IUIAnimationTransitionLibrary( IUIAnimationTransitionLibrary *iface )
+{
+    return CONTAINING_RECORD( iface, struct tr_library, IUIAnimationTransitionLibrary_iface );
+}
+
+static HRESULT WINAPI WINAPI tr_library_QueryInterface( IUIAnimationTransitionLibrary *iface, REFIID iid, void **obj )
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+
+    TRACE( "(%p)->(%s %p)\n", This, debugstr_guid( iid ), obj );
+
+    if (IsEqualIID( iid, &IID_IUnknown ) ||
+        IsEqualIID( iid, &IID_IUIAnimationTransitionLibrary ))
+    {
+        IUIAnimationTransitionLibrary_AddRef( iface );
+        *obj = iface;
+        return S_OK;
+    }
+
+    FIXME( "interface %s not implemented\n", debugstr_guid( iid ) );
+    *obj = NULL;
+    return E_NOINTERFACE;
+}
+
+static ULONG WINAPI tr_library_AddRef( IUIAnimationTransitionLibrary *iface )
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    ULONG ref = InterlockedIncrement( &This->ref );
+
+    TRACE( "(%p) ref = %u\n", This, ref );
+    return ref;
+}
+
+static ULONG WINAPI tr_library_Release( IUIAnimationTransitionLibrary *iface )
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    ULONG ref = InterlockedDecrement(&This->ref);
+
+    TRACE( "(%p) ref = %u\n", This, ref );
+
+    if (!ref)
+        heap_free( This );
+
+    return ref;
+}
+
+static HRESULT WINAPI tr_library_CreateInstantaneousTransition(IUIAnimationTransitionLibrary *iface,
+               double finalValue, IUIAnimationTransition **transition)
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    struct animation_transition *tr = heap_alloc( sizeof(*tr) );
+    HRESULT hr;
+
+    FIXME( "stub (%p)->(  )\n", This );
+
+    if (!tr) return E_OUTOFMEMORY;
+    tr->IUIAnimationTransition_iface.lpVtbl = &animation_transition_vtbl;
+    tr->ref = 1;
+
+    hr = animation_transition_QueryInterface( &tr->IUIAnimationTransition_iface, &IID_IUIAnimationTransition, (void **)transition );
+
+    IUIAnimationTransition_Release( &tr->IUIAnimationTransition_iface );
+    return hr;
+}
+
+static HRESULT WINAPI tr_library_CreateConstantTransition(IUIAnimationTransitionLibrary *iface,
+               double duration, IUIAnimationTransition **transition)
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI tr_library_CreateDiscreteTransition(IUIAnimationTransitionLibrary *iface,
+               double delay, double finalValue, double hold, IUIAnimationTransition **transition)
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI tr_library_CreateLinearTransition(IUIAnimationTransitionLibrary *iface,
+               double duration, double finalValue, IUIAnimationTransition **transition)
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    struct animation_transition *tr = heap_alloc( sizeof(*tr) );
+    HRESULT hr;
+
+    FIXME( "stub (%p)->(  )\n", This );
+
+    if (!tr) return E_OUTOFMEMORY;
+    tr->IUIAnimationTransition_iface.lpVtbl = &animation_transition_vtbl;
+    tr->ref = 1;
+
+    hr = animation_transition_QueryInterface( &tr->IUIAnimationTransition_iface, &IID_IUIAnimationTransition, (void **)transition );
+
+    IUIAnimationTransition_Release( &tr->IUIAnimationTransition_iface );
+    return hr;
+}
+
+static HRESULT WINAPI tr_library_CreateLinearTransitionFromSpeed(IUIAnimationTransitionLibrary *iface,
+               double speed, double finalValue, IUIAnimationTransition **transition)
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI tr_library_CreateSinusoidalTransitionFromVelocity(IUIAnimationTransitionLibrary *iface,
+               double duration, double period, IUIAnimationTransition **transition)
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI tr_library_CreateSinusoidalTransitionFromRange(IUIAnimationTransitionLibrary *iface,
+               double duration, double minimumValue, double maximumValue, double period,
+               UI_ANIMATION_SLOPE slope, IUIAnimationTransition **transition)
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI tr_library_CreateAccelerateDecelerateTransition(IUIAnimationTransitionLibrary *iface,
+               double duration, double finalValue, double accelerationRatio, double decelerationRatio,
+               IUIAnimationTransition **transition)
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI tr_library_CreateReversalTransition(IUIAnimationTransitionLibrary *iface, double duration,
+        IUIAnimationTransition **transition)
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI tr_library_CreateCubicTransition(IUIAnimationTransitionLibrary *iface, double duration,
+               double finalValue, double finalVelocity, IUIAnimationTransition **transition)
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+static HRESULT WINAPI tr_library_CreateSmoothStopTransition(IUIAnimationTransitionLibrary *iface, double maximumDuration, double finalValue, IUIAnimationTransition **transition)
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    struct animation_transition *tr = heap_alloc( sizeof(*tr) );
+    HRESULT hr;
+
+    FIXME( "stub (%p)->(  )\n", This );
+
+    if (!tr) return E_OUTOFMEMORY;
+    tr->IUIAnimationTransition_iface.lpVtbl = &animation_transition_vtbl;
+    tr->ref = 1;
+
+    hr = animation_transition_QueryInterface( &tr->IUIAnimationTransition_iface, &IID_IUIAnimationTransition, (void **)transition );
+
+    IUIAnimationTransition_Release( &tr->IUIAnimationTransition_iface );
+    return hr;
+}
+
+static HRESULT WINAPI tr_library_CreateParabolicTransitionFromAcceleration(IUIAnimationTransitionLibrary *iface,
+               double finalValue, double finalVelocity, double acceleration, IUIAnimationTransition **transition)
+{
+    struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
+    FIXME( "stub (%p)->(  )\n", This );
+    return E_NOTIMPL;
+}
+
+const struct IUIAnimationTransitionLibraryVtbl tr_library_vtbl =
+{
+    tr_library_QueryInterface,
+    tr_library_AddRef,
+    tr_library_Release,
+    tr_library_CreateInstantaneousTransition,
+    tr_library_CreateConstantTransition,
+    tr_library_CreateDiscreteTransition,
+    tr_library_CreateLinearTransition,
+    tr_library_CreateLinearTransitionFromSpeed,
+    tr_library_CreateSinusoidalTransitionFromVelocity,
+    tr_library_CreateSinusoidalTransitionFromRange,
+    tr_library_CreateAccelerateDecelerateTransition,
+    tr_library_CreateReversalTransition,
+    tr_library_CreateCubicTransition,
+    tr_library_CreateSmoothStopTransition,
+    tr_library_CreateParabolicTransitionFromAcceleration,
+};
+
+HRESULT tr_library_create( IUnknown *outer, REFIID iid, void **obj )
+{
+    struct tr_library *This = heap_alloc( sizeof(*This) );
+    HRESULT hr;
+
+    if (!This) return E_OUTOFMEMORY;
+    This->IUIAnimationTransitionLibrary_iface.lpVtbl = &tr_library_vtbl;
+    This->ref = 1;
+
+    hr = IUIAnimationTransitionLibrary_QueryInterface( &This->IUIAnimationTransitionLibrary_iface, iid, obj );
+
+    IUIAnimationTransitionLibrary_Release( &This->IUIAnimationTransitionLibrary_iface );
+    return hr;
+}
+
 BOOL WINAPI DllMain( HINSTANCE dll, DWORD reason, LPVOID reserved )
 {
     TRACE("(%p %d %p)\n", dll, reason, reserved);
-- 
2.21.0




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