[PATCH 2/2] wined3d: Store and use stream offset in state block.

Paul Gofman gofmanp at gmail.com
Thu Apr 4 10:11:21 CDT 2019


On 4/4/19 17:58, Henri Verbeet wrote:
> On Thu, 4 Apr 2019 at 19:19, Paul Gofman <gofmanp at gmail.com> wrote:
>> store_stream_offset maybe? I suggest this as the flag does not influence
>> state block application, only the capturing of the offset.
>>
> I think that's implied by the name of the structure
> (wined3d_saved_states), but don't feel strongly about it.
>
Well, it is straighforward for the other fields: if they are stored, 
they will be applied; if the state is recaptured, they are updated in 
saved state. This one turns out to be different: it can be stored, it 
will be applied, but it will not be updated on the consequent recapture 
if the flag is set.




More information about the wine-devel mailing list