[PATCH] winex11.drv: Recreate gl_drawable for top-level windows as non-top level when clipping for child windows is required

Ken Thomases ken at codeweavers.com
Wed Apr 10 13:45:21 CDT 2019


On Apr 9, 2019, at 2:40 PM, Micah N Gorrell <mgorrell at codeweavers.com> wrote:
> 
> Prevent creating a gl_drawable for a window as type DC_GL_WINDOW if the
> window has children since DC_GL_WINDOW does not support clipping.
> 
> If a parent window is encountered of type DC_GL_WINDOW then recreate the
> gl_drawable.
> 
> Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=15232
> Signed-off-by: Micah N Gorrell <mgorrell at codeweavers.com>
> ---
> dlls/winex11.drv/opengl.c | 23 +++++++++++++++--------
> dlls/winex11.drv/window.c | 13 ++++++++++++-
> dlls/winex11.drv/x11drv.h |  2 +-
> 3 files changed, 28 insertions(+), 10 deletions(-)
> 
> diff --git a/dlls/winex11.drv/opengl.c b/dlls/winex11.drv/opengl.c
> index 13a1da32ea..0d4fb521c4 100644
> --- a/dlls/winex11.drv/opengl.c
> +++ b/dlls/winex11.drv/opengl.c
> @@ -1328,7 +1328,7 @@ static GLXContext create_glxcontext(Display *display, struct wgl_context *contex
> /***********************************************************************
>  *              create_gl_drawable
>  */
> -static struct gl_drawable *create_gl_drawable( HWND hwnd, const struct wgl_pixel_format *format )
> +static struct gl_drawable *create_gl_drawable( HWND hwnd, const struct wgl_pixel_format *format, BOOL have_child )
> {
>     struct gl_drawable *gl, *prev;
>     XVisualInfo *visual = format->visual;
> @@ -1349,7 +1349,7 @@ static struct gl_drawable *create_gl_drawable( HWND hwnd, const struct wgl_pixel
>     gl->format = format;
>     gl->ref = 1;
> 
> -    if (GetAncestor( hwnd, GA_PARENT ) == GetDesktopWindow())  /* top-level window */
> +    if (!have_child && !GetWindow( hwnd, GW_CHILD ) && GetAncestor( hwnd, GA_PARENT ) == GetDesktopWindow())  /* childless top-level window */

The main issue I have is with the name "have_child".  It's too… definitive.  When it's passed as false (from X11DRV_WindowPosChanged()), that doesn't mean there definitely aren't children, just that we don't know definitively whether there are or aren't.  (If it were definitive, then the GetWindow(…, GW_CHILD) check wouldn't be needed.)

Perhaps "known_child"?

Otherwise, looks good to me.

-Ken




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