[PATCH vkd3d 8/8] vkd3d: Reject D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME.
Józef Kucia
joseph.kucia at gmail.com
Wed Apr 17 10:26:41 CDT 2019
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
include/vkd3d_d3d12.idl | 1 +
libs/vkd3d/command.c | 6 ++++++
2 files changed, 7 insertions(+)
diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl
index 3cefd1fdb33f..ec78c6652109 100644
--- a/include/vkd3d_d3d12.idl
+++ b/include/vkd3d_d3d12.idl
@@ -1547,6 +1547,7 @@ typedef enum D3D12_COMMAND_QUEUE_PRIORITY
{
D3D12_COMMAND_QUEUE_PRIORITY_NORMAL = 0,
D3D12_COMMAND_QUEUE_PRIORITY_HIGH = 100,
+ D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME = 10000,
} D3D12_COMMAND_QUEUE_PRIORITY;
typedef enum D3D12_COMMAND_QUEUE_FLAGS
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index 7b4daa4c0564..cdccfe8dca56 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -5301,6 +5301,12 @@ static HRESULT d3d12_command_queue_init(struct d3d12_command_queue *queue,
if (!(queue->vkd3d_queue = d3d12_device_get_vkd3d_queue(device, desc->Type)))
return E_NOTIMPL;
+ if (desc->Priority == D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME)
+ {
+ FIXME("Global realtime priority is not implemented.\n");
+ return E_NOTIMPL;
+ }
+
if (desc->Priority)
FIXME("Ignoring priority %#x.\n", desc->Priority);
if (desc->Flags)
--
2.21.0
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