[PATCH 3/4] d3d11: Fix d3d11_immediate_context_RSGetScissorRects().

Józef Kucia jkucia at codeweavers.com
Thu Apr 18 04:00:22 CDT 2019


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d11/device.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 588395b4b6a6..6b89a64e2098 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -2061,6 +2061,8 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_RSGetScissorRects(ID3D11De
     if (!rect_count)
         return;
 
+    actual_count = *rect_count;
+
     wined3d_mutex_lock();
     wined3d_device_get_scissor_rects(device->wined3d_device, &actual_count, rects);
     wined3d_mutex_unlock();
-- 
2.21.0




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