[PATCH vkd3d v2 5/6] vkd3d: Prefer vkd3d_shader_parse_versioned_root_signature().
Józef Kucia
joseph.kucia at gmail.com
Fri Apr 19 04:07:35 CDT 2019
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d/state.c | 2 +-
libs/vkd3d/vkd3d_main.c | 2 +-
libs/vkd3d/vkd3d_private.h | 3 +++
3 files changed, 5 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c
index 85ecb395f3dc..7534655673f2 100644
--- a/libs/vkd3d/state.c
+++ b/libs/vkd3d/state.c
@@ -1006,7 +1006,7 @@ HRESULT d3d12_root_signature_create(struct d3d12_device *device,
HRESULT hr;
int ret;
- if ((ret = vkd3d_shader_parse_root_signature(&dxbc, &root_signature_desc.vkd3d)) < 0)
+ if ((ret = vkd3d_parse_root_signature_v_1_0(&dxbc, &root_signature_desc.vkd3d)) < 0)
{
WARN("Failed to parse root signature, vkd3d result %d.\n", ret);
return hresult_from_vkd3d_result(ret);
diff --git a/libs/vkd3d/vkd3d_main.c b/libs/vkd3d/vkd3d_main.c
index 9af2bbc94250..e074d1cdbca9 100644
--- a/libs/vkd3d/vkd3d_main.c
+++ b/libs/vkd3d/vkd3d_main.c
@@ -167,7 +167,7 @@ static const struct ID3D12RootSignatureDeserializerVtbl d3d12_root_signature_des
d3d12_root_signature_deserializer_GetRootSignatureDesc,
};
-static int vkd3d_parse_root_signature_v_1_0(const struct vkd3d_shader_code *dxbc,
+int vkd3d_parse_root_signature_v_1_0(const struct vkd3d_shader_code *dxbc,
struct vkd3d_root_signature_desc *out_desc)
{
struct vkd3d_versioned_root_signature_desc desc, converted_desc;
diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h
index be0ef2eb5bf2..c680a04a2567 100644
--- a/libs/vkd3d/vkd3d_private.h
+++ b/libs/vkd3d/vkd3d_private.h
@@ -619,6 +619,9 @@ HRESULT d3d12_root_signature_create(struct d3d12_device *device, const void *byt
size_t bytecode_length, struct d3d12_root_signature **root_signature) DECLSPEC_HIDDEN;
struct d3d12_root_signature *unsafe_impl_from_ID3D12RootSignature(ID3D12RootSignature *iface) DECLSPEC_HIDDEN;
+int vkd3d_parse_root_signature_v_1_0(const struct vkd3d_shader_code *dxbc,
+ struct vkd3d_root_signature_desc *desc) DECLSPEC_HIDDEN;
+
struct d3d12_graphics_pipeline_state
{
VkPipelineShaderStageCreateInfo stages[VKD3D_MAX_SHADER_STAGES];
--
2.21.0
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