[PATCH 2/5] wined3d: Assign "adapter_ops" in wined3d_adapter_init().
Henri Verbeet
hverbeet at codeweavers.com
Fri Apr 19 11:34:46 CDT 2019
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/adapter_gl.c | 3 +--
dlls/wined3d/adapter_vk.c | 3 +--
dlls/wined3d/directx.c | 7 ++++---
dlls/wined3d/wined3d_private.h | 3 ++-
4 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c
index d8414204ea0..0f554e7cf2e 100644
--- a/dlls/wined3d/adapter_gl.c
+++ b/dlls/wined3d/adapter_gl.c
@@ -4570,7 +4570,7 @@ static BOOL wined3d_adapter_gl_init(struct wined3d_adapter_gl *adapter_gl,
TRACE("adapter_gl %p, ordinal %u, wined3d_creation_flags %#x.\n",
adapter_gl, ordinal, wined3d_creation_flags);
- if (!wined3d_adapter_init(&adapter_gl->a, ordinal))
+ if (!wined3d_adapter_init(&adapter_gl->a, ordinal, &wined3d_adapter_gl_ops))
return FALSE;
/* Dynamically load all GL core functions */
@@ -4660,7 +4660,6 @@ static BOOL wined3d_adapter_gl_init(struct wined3d_adapter_gl *adapter_gl,
wined3d_caps_gl_ctx_destroy(&caps_gl_ctx);
wined3d_adapter_init_ffp_attrib_ops(&adapter_gl->a);
- adapter_gl->a.adapter_ops = &wined3d_adapter_gl_ops;
return TRUE;
}
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c
index 4c01fb8fe86..464f7914098 100644
--- a/dlls/wined3d/adapter_vk.c
+++ b/dlls/wined3d/adapter_vk.c
@@ -648,7 +648,7 @@ static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
TRACE("adapter_vk %p, ordinal %u, wined3d_creation_flags %#x.\n",
adapter_vk, ordinal, wined3d_creation_flags);
- if (!wined3d_adapter_init(adapter, ordinal))
+ if (!wined3d_adapter_init(adapter, ordinal, &wined3d_adapter_vk_ops))
return FALSE;
if (!wined3d_init_vulkan(vk_info))
@@ -687,7 +687,6 @@ static BOOL wined3d_adapter_vk_init(struct wined3d_adapter_vk *adapter_vk,
adapter->vertex_pipe = &none_vertex_pipe;
adapter->fragment_pipe = &none_fragment_pipe;
adapter->shader_backend = &none_shader_backend;
- adapter->adapter_ops = &wined3d_adapter_vk_ops;
adapter->d3d_info.wined3d_creation_flags = wined3d_creation_flags;
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 3c89fad7d1a..cacd9ac1849 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2284,7 +2284,7 @@ static struct wined3d_adapter *wined3d_adapter_no3d_create(unsigned int ordinal,
adapter->vram_bytes_used = 0;
TRACE("Emulating 0x%s bytes of video ram.\n", wine_dbgstr_longlong(adapter->driver_info.vram_bytes));
- if (!wined3d_adapter_init(adapter, ordinal))
+ if (!wined3d_adapter_init(adapter, ordinal, &wined3d_adapter_no3d_ops))
{
heap_free(adapter);
return NULL;
@@ -2299,7 +2299,6 @@ static struct wined3d_adapter *wined3d_adapter_no3d_create(unsigned int ordinal,
adapter->vertex_pipe = &none_vertex_pipe;
adapter->fragment_pipe = &none_fragment_pipe;
adapter->shader_backend = &none_shader_backend;
- adapter->adapter_ops = &wined3d_adapter_no3d_ops;
wined3d_adapter_no3d_init_d3d_info(adapter, wined3d_creation_flags);
@@ -2308,7 +2307,8 @@ static struct wined3d_adapter *wined3d_adapter_no3d_create(unsigned int ordinal,
return adapter;
}
-BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, unsigned int ordinal)
+BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, unsigned int ordinal,
+ const struct wined3d_adapter_ops *adapter_ops)
{
DISPLAY_DEVICEW display_device;
@@ -2331,6 +2331,7 @@ BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, unsigned int ordinal)
memset(&adapter->device_uuid, 0, sizeof(adapter->device_uuid));
adapter->formats = NULL;
+ adapter->adapter_ops = adapter_ops;
return TRUE;
}
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 15876e4f1ed..cf46f808e25 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2730,7 +2730,8 @@ struct wined3d_adapter
const struct wined3d_adapter_ops *adapter_ops;
};
-BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, unsigned int ordinal) DECLSPEC_HIDDEN;
+BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, unsigned int ordinal,
+ const struct wined3d_adapter_ops *adapter_ops) DECLSPEC_HIDDEN;
void wined3d_adapter_cleanup(struct wined3d_adapter *adapter) DECLSPEC_HIDDEN;
struct wined3d_adapter_gl
--
2.11.0
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