[PATCH] d3d9: Remove duplicate condition in d3d9_device_SetStreamSource().
Andrey Gusev
andrey.goosev at gmail.com
Mon Aug 5 13:03:06 CDT 2019
Signed-off-by: Andrey Gusev <andrey.goosev at gmail.com>
---
dlls/d3d9/device.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index dc3363bab8..61d72e5135 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -3564,12 +3564,13 @@ static HRESULT WINAPI d3d9_device_SetStreamSource(IDirect3DDevice9Ex *iface,
iface, stream_idx, buffer, offset, stride);
wined3d_mutex_lock();
+
if (!buffer_impl)
+ {
wined3d_device_get_stream_source(device->wined3d_device, stream_idx, &wined3d_buffer,
&offset, &stride);
-
- if (!buffer_impl)
wined3d_buffer = NULL;
+ }
else if (buffer_impl->draw_buffer)
wined3d_buffer = buffer_impl->draw_buffer;
else
--
2.21.0
More information about the wine-devel
mailing list