[PATCH] d3d9: Remove duplicate condition in d3d9_device_SetStreamSource().

Andrey Gusev andrey.goosev at gmail.com
Mon Aug 5 13:03:06 CDT 2019


Signed-off-by: Andrey Gusev <andrey.goosev at gmail.com>
---
 dlls/d3d9/device.c | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index dc3363bab8..61d72e5135 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -3564,12 +3564,13 @@ static HRESULT WINAPI d3d9_device_SetStreamSource(IDirect3DDevice9Ex *iface,
             iface, stream_idx, buffer, offset, stride);
 
     wined3d_mutex_lock();
+
     if (!buffer_impl)
+    {
         wined3d_device_get_stream_source(device->wined3d_device, stream_idx, &wined3d_buffer,
                 &offset, &stride);
-
-    if (!buffer_impl)
         wined3d_buffer = NULL;
+    }
     else if (buffer_impl->draw_buffer)
         wined3d_buffer = buffer_impl->draw_buffer;
     else
-- 
2.21.0




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