[PATCH vkd3d 5/5] tests: Move invalid BC1_UNORM buffer view tests to d3d12_invalid_usage.
Józef Kucia
joseph.kucia at gmail.com
Wed Aug 7 08:58:27 CDT 2019
From: Józef Kucia <jkucia at codeweavers.com>
Device is removed after CreateUnorderedAccessView().
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
tests/d3d12.c | 4 ----
tests/d3d12_invalid_usage.c | 39 +++++++++++++++++++++++++++++++++++++
2 files changed, 39 insertions(+), 4 deletions(-)
diff --git a/tests/d3d12.c b/tests/d3d12.c
index 39cbc9e6a87a..9c608c173fde 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -2543,10 +2543,6 @@ static void test_create_unordered_access_view(void)
cpu_handle.ptr += descriptor_size;
- /* The following call fails. Buffer views cannot be created for compressed formats. */
- uav_desc.Format = DXGI_FORMAT_BC1_UNORM;
- ID3D12Device_CreateUnorderedAccessView(device, buffer, NULL, &uav_desc, cpu_handle);
-
/* DXGI_FORMAT_R32_UINT view for DXGI_FORMAT_R8G8B8A8_TYPELESS resources. */
texture = create_default_texture(device, 8, 8, DXGI_FORMAT_R8G8B8A8_TYPELESS,
D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS, D3D12_RESOURCE_STATE_UNORDERED_ACCESS);
diff --git a/tests/d3d12_invalid_usage.c b/tests/d3d12_invalid_usage.c
index feb45b456612..c6465d0b5f6f 100644
--- a/tests/d3d12_invalid_usage.c
+++ b/tests/d3d12_invalid_usage.c
@@ -286,6 +286,44 @@ static void test_invalid_copy_texture_region(void)
ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
}
+static void test_invalid_unordered_access_views(void)
+{
+ D3D12_UNORDERED_ACCESS_VIEW_DESC uav_desc;
+ D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle;
+ ID3D12DescriptorHeap *heap;
+ ID3D12Resource *buffer;
+ ID3D12Device *device;
+ ULONG refcount;
+
+ if (!(device = create_device()))
+ {
+ skip("Failed to create device.\n");
+ return;
+ }
+
+ heap = create_gpu_descriptor_heap(device, D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV, 16);
+
+ buffer = create_default_buffer(device, 64 * sizeof(float),
+ D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS, D3D12_RESOURCE_STATE_UNORDERED_ACCESS);
+
+ cpu_handle = ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart(heap);
+
+ /* Buffer views cannot be created for compressed formats. */
+ uav_desc.Format = DXGI_FORMAT_BC1_UNORM;
+ uav_desc.ViewDimension = D3D12_UAV_DIMENSION_BUFFER;
+ uav_desc.Buffer.FirstElement = 0;
+ uav_desc.Buffer.NumElements = 64;
+ uav_desc.Buffer.StructureByteStride = 0;
+ uav_desc.Buffer.CounterOffsetInBytes = 0;
+ uav_desc.Buffer.Flags = D3D12_BUFFER_UAV_FLAG_NONE;
+ ID3D12Device_CreateUnorderedAccessView(device, buffer, NULL, &uav_desc, cpu_handle);
+
+ ID3D12DescriptorHeap_Release(heap);
+ ID3D12Resource_Release(buffer);
+ refcount = ID3D12Device_Release(device);
+ ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
+}
+
START_TEST(d3d12_invalid_usage)
{
parse_args(argc, argv);
@@ -294,4 +332,5 @@ START_TEST(d3d12_invalid_usage)
run_test(test_invalid_resource_barriers);
run_test(test_invalid_copy_texture_region);
+ run_test(test_invalid_unordered_access_views);
}
--
2.21.0
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