[PATCH 1/5] wined3d: Make the adapter responsible for swapchain creation and destruction.

Henri Verbeet hverbeet at codeweavers.com
Wed Aug 7 17:47:04 CDT 2019


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/adapter_gl.c      | 33 ++++++++++++++++
 dlls/wined3d/adapter_vk.c      | 33 ++++++++++++++++
 dlls/wined3d/directx.c         | 33 ++++++++++++++++
 dlls/wined3d/swapchain.c       | 90 +++++++++++++++++++++++++++---------------
 dlls/wined3d/wined3d_private.h | 16 ++++++++
 5 files changed, 173 insertions(+), 32 deletions(-)

diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c
index 86e347d8562..e60437d2812 100644
--- a/dlls/wined3d/adapter_gl.c
+++ b/dlls/wined3d/adapter_gl.c
@@ -4649,6 +4649,37 @@ static void adapter_gl_uninit_3d(struct wined3d_device *device)
     wined3d_cs_finish(device->cs, WINED3D_CS_QUEUE_DEFAULT);
 }
 
+static HRESULT adapter_gl_create_swapchain(struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
+        void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain)
+{
+    struct wined3d_swapchain *swapchain_gl;
+    HRESULT hr;
+
+    TRACE("device %p, desc %p, parent %p, parent_ops %p, swapchain %p.\n",
+            device, desc, parent, parent_ops, swapchain);
+
+    if (!(swapchain_gl = heap_alloc_zero(sizeof(*swapchain_gl))))
+        return E_OUTOFMEMORY;
+
+    if (FAILED(hr = wined3d_swapchain_gl_init(swapchain_gl, device, desc, parent, parent_ops)))
+    {
+        WARN("Failed to initialise swapchain, hr %#x.\n", hr);
+        heap_free(swapchain_gl);
+        return hr;
+    }
+
+    TRACE("Created swapchain %p.\n", swapchain_gl);
+    *swapchain = swapchain_gl;
+
+    return hr;
+}
+
+static void adapter_gl_destroy_swapchain(struct wined3d_swapchain *swapchain)
+{
+    wined3d_swapchain_cleanup(swapchain);
+    heap_free(swapchain);
+}
+
 static const struct wined3d_adapter_ops wined3d_adapter_gl_ops =
 {
     adapter_gl_destroy,
@@ -4660,6 +4691,8 @@ static const struct wined3d_adapter_ops wined3d_adapter_gl_ops =
     adapter_gl_check_format,
     adapter_gl_init_3d,
     adapter_gl_uninit_3d,
+    adapter_gl_create_swapchain,
+    adapter_gl_destroy_swapchain,
 };
 
 static BOOL wined3d_adapter_gl_init(struct wined3d_adapter_gl *adapter_gl,
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c
index 0dc64580702..a3098475595 100644
--- a/dlls/wined3d/adapter_vk.c
+++ b/dlls/wined3d/adapter_vk.c
@@ -463,6 +463,37 @@ static void adapter_vk_uninit_3d(struct wined3d_device *device)
     wined3d_context_cleanup(context_vk);
 }
 
+static HRESULT adapter_vk_create_swapchain(struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
+        void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain)
+{
+    struct wined3d_swapchain *swapchain_vk;
+    HRESULT hr;
+
+    TRACE("device %p, desc %p, parent %p, parent_ops %p, swapchain %p.\n",
+            device, desc, parent, parent_ops, swapchain);
+
+    if (!(swapchain_vk = heap_alloc_zero(sizeof(*swapchain_vk))))
+        return E_OUTOFMEMORY;
+
+    if (FAILED(hr = wined3d_swapchain_vk_init(swapchain_vk, device, desc, parent, parent_ops)))
+    {
+        WARN("Failed to initialise swapchain, hr %#x.\n", hr);
+        heap_free(swapchain_vk);
+        return hr;
+    }
+
+    TRACE("Created swapchain %p.\n", swapchain_vk);
+    *swapchain = swapchain_vk;
+
+    return hr;
+}
+
+static void adapter_vk_destroy_swapchain(struct wined3d_swapchain *swapchain)
+{
+    wined3d_swapchain_cleanup(swapchain);
+    heap_free(swapchain);
+}
+
 static const struct wined3d_adapter_ops wined3d_adapter_vk_ops =
 {
     adapter_vk_destroy,
@@ -474,6 +505,8 @@ static const struct wined3d_adapter_ops wined3d_adapter_vk_ops =
     adapter_vk_check_format,
     adapter_vk_init_3d,
     adapter_vk_uninit_3d,
+    adapter_vk_create_swapchain,
+    adapter_vk_destroy_swapchain,
 };
 
 static unsigned int wined3d_get_wine_vk_version(void)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 967348dd00e..d175842e4c0 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2354,6 +2354,37 @@ static void adapter_no3d_uninit_3d(struct wined3d_device *device)
     wined3d_context_cleanup(context_no3d);
 }
 
+static HRESULT adapter_no3d_create_swapchain(struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
+        void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain)
+{
+    struct wined3d_swapchain *swapchain_no3d;
+    HRESULT hr;
+
+    TRACE("device %p, desc %p, parent %p, parent_ops %p, swapchain %p.\n",
+            device, desc, parent, parent_ops, swapchain);
+
+    if (!(swapchain_no3d = heap_alloc_zero(sizeof(*swapchain_no3d))))
+        return E_OUTOFMEMORY;
+
+    if (FAILED(hr = wined3d_swapchain_no3d_init(swapchain_no3d, device, desc, parent, parent_ops)))
+    {
+        WARN("Failed to initialise swapchain, hr %#x.\n", hr);
+        heap_free(swapchain_no3d);
+        return hr;
+    }
+
+    TRACE("Created swapchain %p.\n", swapchain_no3d);
+    *swapchain = swapchain_no3d;
+
+    return hr;
+}
+
+static void adapter_no3d_destroy_swapchain(struct wined3d_swapchain *swapchain)
+{
+    wined3d_swapchain_cleanup(swapchain);
+    heap_free(swapchain);
+}
+
 static const struct wined3d_adapter_ops wined3d_adapter_no3d_ops =
 {
     adapter_no3d_destroy,
@@ -2365,6 +2396,8 @@ static const struct wined3d_adapter_ops wined3d_adapter_no3d_ops =
     adapter_no3d_check_format,
     adapter_no3d_init_3d,
     adapter_no3d_uninit_3d,
+    adapter_no3d_create_swapchain,
+    adapter_no3d_destroy_swapchain,
 };
 
 static void wined3d_adapter_no3d_init_d3d_info(struct wined3d_adapter *adapter, unsigned int wined3d_creation_flags)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index 43907755b62..4d277c7a5e2 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -32,7 +32,7 @@ static void wined3d_swapchain_destroy_object(void *object)
     swapchain_destroy_contexts(object);
 }
 
-static void swapchain_cleanup(struct wined3d_swapchain *swapchain)
+void wined3d_swapchain_cleanup(struct wined3d_swapchain *swapchain)
 {
     HRESULT hr;
     UINT i;
@@ -131,12 +131,10 @@ ULONG CDECL wined3d_swapchain_decref(struct wined3d_swapchain *swapchain)
             wined3d_device_uninit_3d(device);
         wined3d_cs_finish(device->cs, WINED3D_CS_QUEUE_DEFAULT);
 
-        swapchain_cleanup(swapchain);
         swapchain->parent_ops->wined3d_object_destroyed(swapchain->parent);
+        swapchain->device->adapter->adapter_ops->adapter_destroy_swapchain(swapchain);
 
         wined3d_mutex_unlock();
-
-        heap_free(swapchain);
     }
 
     return refcount;
@@ -578,7 +576,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain,
     context_release(context);
 }
 
-static void swapchain_gl_frontbuffer_updated(struct wined3d_swapchain *swapchain)
+static void swapchain_frontbuffer_updated(struct wined3d_swapchain *swapchain)
 {
     struct wined3d_texture *front_buffer = swapchain->front_buffer;
     struct wined3d_context *context;
@@ -592,7 +590,19 @@ static void swapchain_gl_frontbuffer_updated(struct wined3d_swapchain *swapchain
 static const struct wined3d_swapchain_ops swapchain_gl_ops =
 {
     swapchain_gl_present,
-    swapchain_gl_frontbuffer_updated,
+    swapchain_frontbuffer_updated,
+};
+
+static void swapchain_vk_present(struct wined3d_swapchain *swapchain, const RECT *src_rect,
+        const RECT *dst_rect, unsigned int swap_interval, uint32_t flags)
+{
+    FIXME("Not implemented.\n");
+}
+
+static const struct wined3d_swapchain_ops swapchain_vk_ops =
+{
+    swapchain_vk_present,
+    swapchain_frontbuffer_updated,
 };
 
 static void swapchain_gdi_frontbuffer_updated(struct wined3d_swapchain *swapchain)
@@ -684,7 +694,7 @@ static void swapchain_gdi_present(struct wined3d_swapchain *swapchain,
     swapchain_gdi_frontbuffer_updated(swapchain);
 }
 
-static const struct wined3d_swapchain_ops swapchain_gdi_ops =
+static const struct wined3d_swapchain_ops swapchain_no3d_ops =
 {
     swapchain_gdi_present,
     swapchain_gdi_frontbuffer_updated,
@@ -783,8 +793,9 @@ static HRESULT wined3d_swapchain_state_init(struct wined3d_swapchain_state *stat
     return hr;
 }
 
-static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3d_device *device,
-        struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops)
+static HRESULT wined3d_swapchain_init(struct wined3d_swapchain *swapchain, struct wined3d_device *device,
+        struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops,
+        const struct wined3d_swapchain_ops *swapchain_ops)
 {
     const struct wined3d_adapter *adapter = device->adapter;
     struct wined3d_resource_desc texture_desc;
@@ -795,6 +806,8 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3
     HWND window;
     HRESULT hr;
 
+    wined3d_mutex_lock();
+
     if (desc->backbuffer_count > 1)
     {
         FIXME("The application requested more than one back buffer, this is not properly supported.\n"
@@ -806,15 +819,11 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3
             && desc->swap_effect != WINED3D_SWAP_EFFECT_COPY)
         FIXME("Unimplemented swap effect %#x.\n", desc->swap_effect);
 
-    if (device->wined3d->flags & WINED3D_NO3D)
-        swapchain->swapchain_ops = &swapchain_gdi_ops;
-    else
-        swapchain->swapchain_ops = &swapchain_gl_ops;
-
     window = desc->device_window ? desc->device_window : device->create_parms.focus_window;
     if (FAILED(hr = wined3d_swapchain_state_init(&swapchain->state, desc, window, device->wined3d, adapter->ordinal)))
         return hr;
 
+    swapchain->swapchain_ops = swapchain_ops;
     swapchain->device = device;
     swapchain->parent = parent;
     swapchain->parent_ops = parent_ops;
@@ -973,6 +982,8 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3
 
     wined3d_swapchain_get_gamma_ramp(swapchain, &swapchain->orig_gamma);
 
+    wined3d_mutex_unlock();
+
     return WINED3D_OK;
 
 err:
@@ -1006,30 +1017,47 @@ err:
         wined3d_texture_decref(swapchain->front_buffer);
     }
 
+    wined3d_mutex_unlock();
+
     return hr;
 }
 
+HRESULT wined3d_swapchain_no3d_init(struct wined3d_swapchain *swapchain_no3d, struct wined3d_device *device,
+        struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops)
+{
+    TRACE("swapchain_no3d %p, device %p, desc %p, parent %p, parent_ops %p.\n",
+            swapchain_no3d, device, desc, parent, parent_ops);
+
+    return wined3d_swapchain_init(swapchain_no3d, device, desc, parent, parent_ops, &swapchain_no3d_ops);
+}
+
+HRESULT wined3d_swapchain_gl_init(struct wined3d_swapchain *swapchain_gl, struct wined3d_device *device,
+        struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops)
+{
+    TRACE("swapchain_gl %p, device %p, desc %p, parent %p, parent_ops %p.\n",
+            swapchain_gl, device, desc, parent, parent_ops);
+
+    return wined3d_swapchain_init(swapchain_gl, device, desc, parent, parent_ops, &swapchain_gl_ops);
+}
+
+HRESULT wined3d_swapchain_vk_init(struct wined3d_swapchain *swapchain_vk, struct wined3d_device *device,
+        struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops)
+{
+    TRACE("swapchain_vk %p, device %p, desc %p, parent %p, parent_ops %p.\n",
+            swapchain_vk, device, desc, parent, parent_ops);
+
+    return wined3d_swapchain_init(swapchain_vk, device, desc, parent, parent_ops, &swapchain_vk_ops);
+}
+
 HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
         void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain)
 {
     struct wined3d_swapchain *object;
     HRESULT hr;
 
-    TRACE("device %p, desc %p, parent %p, parent_ops %p, swapchain %p.\n",
-            device, desc, parent, parent_ops, swapchain);
-
-    if (!(object = heap_alloc_zero(sizeof(*object))))
-        return E_OUTOFMEMORY;
-
-    wined3d_mutex_lock();
-    hr = swapchain_init(object, device, desc, parent, parent_ops);
-    wined3d_mutex_unlock();
-    if (FAILED(hr))
-    {
-        WARN("Failed to initialize swapchain, hr %#x.\n", hr);
-        heap_free(object);
+    if (FAILED(hr = device->adapter->adapter_ops->adapter_create_swapchain(device,
+            desc, parent, parent_ops, &object)))
         return hr;
-    }
 
     if (desc->flags & WINED3D_SWAPCHAIN_HOOK)
         wined3d_hook_swapchain(object);
@@ -1040,18 +1068,16 @@ HRESULT CDECL wined3d_swapchain_create(struct wined3d_device *device, struct win
         if (FAILED(hr = wined3d_device_set_implicit_swapchain(device, object)))
         {
             wined3d_cs_finish(device->cs, WINED3D_CS_QUEUE_DEFAULT);
-            swapchain_cleanup(object);
+            device->adapter->adapter_ops->adapter_destroy_swapchain(object);
             wined3d_mutex_unlock();
-            heap_free(swapchain);
             return hr;
         }
         wined3d_mutex_unlock();
     }
 
-    TRACE("Created swapchain %p.\n", object);
     *swapchain = object;
 
-    return WINED3D_OK;
+    return hr;
 }
 
 static struct wined3d_context *swapchain_create_context(struct wined3d_swapchain *swapchain)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index c628b2fa80d..e63d5e65c2f 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2775,6 +2775,9 @@ struct wined3d_adapter_ops
             const struct wined3d_format *ds_format);
     HRESULT (*adapter_init_3d)(struct wined3d_device *device);
     void (*adapter_uninit_3d)(struct wined3d_device *device);
+    HRESULT (*adapter_create_swapchain)(struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
+            void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain);
+    void (*adapter_destroy_swapchain)(struct wined3d_swapchain *swapchain);
 };
 
 /* The adapter structure */
@@ -4233,6 +4236,7 @@ struct wined3d_swapchain
 };
 
 void wined3d_swapchain_activate(struct wined3d_swapchain *swapchain, BOOL activate) DECLSPEC_HIDDEN;
+void wined3d_swapchain_cleanup(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
 struct wined3d_context *swapchain_get_context(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
 void swapchain_destroy_contexts(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
 HDC swapchain_get_backup_dc(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
@@ -4240,6 +4244,18 @@ void swapchain_update_draw_bindings(struct wined3d_swapchain *swapchain) DECLSPE
 void swapchain_set_max_frame_latency(struct wined3d_swapchain *swapchain,
         const struct wined3d_device *device) DECLSPEC_HIDDEN;
 
+HRESULT wined3d_swapchain_no3d_init(struct wined3d_swapchain *swapchain_no3d,
+        struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
+        void *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN;
+
+HRESULT wined3d_swapchain_gl_init(struct wined3d_swapchain *swapchain_gl,
+        struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
+        void *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN;
+
+HRESULT wined3d_swapchain_vk_init(struct wined3d_swapchain *swapchain_vk,
+        struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
+        void *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN;
+
 /*****************************************************************************
  * Utility function prototypes
  */
-- 
2.11.0




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