[PATCH 4/5] ntdll: Implement SystemExecutionState handling.

Chip Davis cdavis at codeweavers.com
Tue Aug 13 11:50:10 CDT 2019


Get it from the server in NtPowerInformation(), and change it when
NtSetThreadExecutionState() is called.

Signed-off-by: Chip Davis <cdavis at codeweavers.com>
---
 dlls/ntdll/nt.c                | 25 ++++++++++++++++++++-----
 dlls/powrprof/tests/powrprof.c |  6 +++---
 2 files changed, 23 insertions(+), 8 deletions(-)

diff --git a/dlls/ntdll/nt.c b/dlls/ntdll/nt.c
index c1b0816a35e..a62c321883e 100644
--- a/dlls/ntdll/nt.c
+++ b/dlls/ntdll/nt.c
@@ -3069,7 +3069,18 @@ NTSTATUS WINAPI NtSetThreadExecutionState( EXECUTION_STATE new_state, EXECUTION_
     WARN( "(0x%x, %p): stub, harmless.\n", new_state, old_state );
 
     if (new_state & ES_CONTINUOUS)
+    {
+        NTSTATUS status;
         thread_data->exec_state = new_state;
+        SERVER_START_REQ( change_system_execution_state )
+        {
+            req->old_state = *old_state;
+            req->new_state = new_state;
+            status = wine_server_call( req );
+        }
+        SERVER_END_REQ;
+        return status;
+    }
     return STATUS_SUCCESS;
 }
 
@@ -3189,13 +3200,17 @@ NTSTATUS WINAPI NtPowerInformation(
 			return STATUS_SUCCESS;
 		}
 		case SystemExecutionState: {
-			PULONG ExecutionState = lpOutputBuffer;
-			WARN("semi-stub: SystemExecutionState\n"); /* Needed for .NET Framework, but using a FIXME is really noisy. */
+			EXECUTION_STATE *exec_state = lpOutputBuffer;
+			NTSTATUS status;
 			if (lpInputBuffer != NULL)
 				return STATUS_INVALID_PARAMETER;
-			/* FIXME: The actual state should be the value set by SetThreadExecutionState which is not currently implemented. */
-			*ExecutionState = ES_USER_PRESENT;
-			return STATUS_SUCCESS;
+			SERVER_START_REQ( get_system_execution_state )
+			{
+				status = wine_server_call( req );
+				if (!status) *exec_state = reply->exec_state;
+			}
+			SERVER_END_REQ;
+			return status;
 		}
 		case ProcessorInformation: {
 			const int cannedMHz = 1000; /* We fake a 1GHz processor if we can't conjure up real values */
diff --git a/dlls/powrprof/tests/powrprof.c b/dlls/powrprof/tests/powrprof.c
index 67eea95d1fe..5a1ebfa813e 100644
--- a/dlls/powrprof/tests/powrprof.c
+++ b/dlls/powrprof/tests/powrprof.c
@@ -54,7 +54,7 @@ static void test_system_execution_state(void)
 
     status = CallNtPowerInformation(SystemExecutionState, NULL, 0, &es, sizeof(es));
     ok(status == STATUS_SUCCESS, "status %08x\n", status);
-    todo_wine ok(es & ES_DISPLAY_REQUIRED, "unexpected execution state 0x%08x\n", es);
+    ok(es & ES_DISPLAY_REQUIRED, "unexpected execution state 0x%08x\n", es);
 
     old_es = SetThreadExecutionState(ES_CONTINUOUS);
     ok(old_es == (ES_CONTINUOUS|ES_DISPLAY_REQUIRED), "unexpected execution state 0x%08x\n", old_es);
@@ -130,14 +130,14 @@ static void test_system_execution_state_other_thread(void)
 
     status = CallNtPowerInformation(SystemExecutionState, NULL, 0, &es, sizeof(es));
     ok(status == STATUS_SUCCESS, "status %08x\n", status);
-    todo_wine ok(es & ES_SYSTEM_REQUIRED, "unexpected execution state 0x%08x\n", es);
+    ok(es & ES_SYSTEM_REQUIRED, "unexpected execution state 0x%08x\n", es);
     es = SetThreadExecutionState(0);
     ok(es == ES_CONTINUOUS, "unexpected execution state 0x%08x\n", es);
     SignalObjectAndWait(events[1], events[0], INFINITE, FALSE);
 
     status = CallNtPowerInformation(SystemExecutionState, NULL, 0, &es, sizeof(es));
     ok(status == STATUS_SUCCESS, "status %08x\n", status);
-    todo_wine ok(es & ES_DISPLAY_REQUIRED, "unexpected execution state 0x%08x\n", es);
+    ok(es & ES_DISPLAY_REQUIRED, "unexpected execution state 0x%08x\n", es);
     es = SetThreadExecutionState(0);
     ok(es == ES_CONTINUOUS, "unexpected execution state 0x%08x\n", es);
     SignalObjectAndWait(events[1], thread, INFINITE, FALSE);
-- 
2.21.0




More information about the wine-devel mailing list