[PATCH 1/6] wined3d: Fix color mask 1-3 state setting.

Matteo Bruni mbruni at codeweavers.com
Tue Aug 13 15:02:08 CDT 2019


Fixes a regression from commit
74b9ef2c1d7bc37c79b02b7c541d4b440de0b43d.

Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 dlls/wined3d/state.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index d860d13bdb0..6df5a6d0190 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -1584,17 +1584,17 @@ static void state_colorwrite0(struct wined3d_context *context, const struct wine
 
 static void state_colorwrite1(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
 {
-    set_color_mask(wined3d_context_gl(context)->gl_info, 1, state->render_states[WINED3D_RS_COLORWRITEENABLE]);
+    set_color_mask(wined3d_context_gl(context)->gl_info, 1, state->render_states[WINED3D_RS_COLORWRITEENABLE1]);
 }
 
 static void state_colorwrite2(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
 {
-    set_color_mask(wined3d_context_gl(context)->gl_info, 2, state->render_states[WINED3D_RS_COLORWRITEENABLE]);
+    set_color_mask(wined3d_context_gl(context)->gl_info, 2, state->render_states[WINED3D_RS_COLORWRITEENABLE2]);
 }
 
 static void state_colorwrite3(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
 {
-    set_color_mask(wined3d_context_gl(context)->gl_info, 3, state->render_states[WINED3D_RS_COLORWRITEENABLE]);
+    set_color_mask(wined3d_context_gl(context)->gl_info, 3, state->render_states[WINED3D_RS_COLORWRITEENABLE3]);
 }
 
 static void state_localviewer(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
-- 
2.21.0




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