[PATCH 4/5] d3d9: Stop setting the device state in d3d9_device_SetRenderState().
Marvin
testbot at winehq.org
Sat Dec 7 10:44:45 CST 2019
Hi,
While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=61573
Your paranoid android.
=== debian10 (32 bit report) ===
d3d9:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x7e85e738).
Report errors:
d3d9:visual crashed (c0000005)
=== debian10 (32 bit Chinese:China report) ===
d3d9:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x7ead8738).
Report errors:
d3d9:visual crashed (c0000005)
=== debian10 (32 bit WoW report) ===
d3d9:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x7e85e738).
Report errors:
d3d9:visual crashed (c0000005)
=== debian10 (64 bit WoW report) ===
d3d9:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x7e8e4c70).
Report errors:
d3d9:visual crashed (c0000005)
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