[PATCH vkd3d v2 2/5] vkd3d: Add 1D null resources.
Conor McCarthy
cmccarthy at codeweavers.com
Wed Dec 11 22:38:31 CST 2019
Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
---
libs/vkd3d/resource.c | 51 ++++++++++++++++++++++++++++++++++++++
libs/vkd3d/vkd3d_private.h | 6 +++++
2 files changed, 57 insertions(+)
diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c
index ab4df8e..271b881 100644
--- a/libs/vkd3d/resource.c
+++ b/libs/vkd3d/resource.c
@@ -2586,6 +2586,15 @@ static void vkd3d_create_null_srv(struct d3d12_desc *descriptor,
}
return;
+ case D3D12_SRV_DIMENSION_TEXTURE1D:
+ vk_image = null_resources->vk_1d_image;
+ vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_1D;
+ break;
+ case D3D12_SRV_DIMENSION_TEXTURE1DARRAY:
+ vk_image = null_resources->vk_1d_image;
+ vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_1D_ARRAY;
+ break;
+
case D3D12_SRV_DIMENSION_TEXTURE2D:
vk_image = null_resources->vk_2d_image;
vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_2D;
@@ -2793,6 +2802,15 @@ static void vkd3d_create_null_uav(struct d3d12_desc *descriptor,
}
return;
+ case D3D12_UAV_DIMENSION_TEXTURE1D:
+ vk_image = null_resources->vk_1d_storage_image;
+ vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_1D;
+ break;
+ case D3D12_UAV_DIMENSION_TEXTURE1DARRAY:
+ vk_image = null_resources->vk_1d_storage_image;
+ vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_1D_ARRAY;
+ break;
+
case D3D12_UAV_DIMENSION_TEXTURE2D:
vk_image = null_resources->vk_2d_storage_image;
vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_2D;
@@ -3890,6 +3908,10 @@ static HRESULT vkd3d_init_null_resources_data(struct vkd3d_null_resources *null_
if (use_sparse_resources)
{
+ /* transition 1D UAV image */
+ vkd3d_transition_null_image(vk_command_buffer, null_resource->vk_1d_storage_image,
+ VK_IMAGE_LAYOUT_GENERAL, vk_procs);
+
/* transition 2D UAV image */
vkd3d_transition_null_image(vk_command_buffer, null_resource->vk_2d_storage_image,
VK_IMAGE_LAYOUT_GENERAL, vk_procs);
@@ -3900,10 +3922,17 @@ static HRESULT vkd3d_init_null_resources_data(struct vkd3d_null_resources *null_
VK_CALL(vkCmdFillBuffer(vk_command_buffer,
null_resource->vk_storage_buffer, 0, VK_WHOLE_SIZE, 0x00000000));
+ /* clear 1D UAV image */
+ vkd3d_clear_null_ua_image(vk_command_buffer, null_resource->vk_1d_storage_image, vk_procs);
+
/* clear 2D UAV image */
vkd3d_clear_null_ua_image(vk_command_buffer, null_resource->vk_2d_storage_image, vk_procs);
}
+ /* transition 1D SRV image */
+ vkd3d_transition_null_image(vk_command_buffer, null_resource->vk_1d_image,
+ VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, vk_procs);
+
/* transition 2D SRV image */
vkd3d_transition_null_image(vk_command_buffer, null_resource->vk_2d_image,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, vk_procs);
@@ -4067,6 +4096,16 @@ HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources,
&heap_properties, D3D12_HEAP_FLAG_NONE, &null_resources->vk_storage_buffer_memory, NULL, NULL)))
goto fail;
+ /* 1D SRV */
+ if (FAILED(hr = vkd3d_create_null_sr_texture(device, D3D12_RESOURCE_DIMENSION_TEXTURE1D, 1, false,
+ &null_resources->vk_1d_image, &null_resources->vk_1d_image_memory)))
+ goto fail;
+
+ /* 1D UAV */
+ if (FAILED(hr = vkd3d_create_null_ua_texture(device, D3D12_RESOURCE_DIMENSION_TEXTURE1D,
+ &null_resources->vk_1d_storage_image, &null_resources->vk_1d_storage_image_memory)))
+ goto fail;
+
/* 2D SRV */
if (FAILED(hr = vkd3d_create_null_sr_texture(device, D3D12_RESOURCE_DIMENSION_TEXTURE2D, 1, false,
&null_resources->vk_2d_image, &null_resources->vk_2d_image_memory)))
@@ -4084,6 +4123,12 @@ HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources,
VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, "NULL memory");
vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_storage_buffer,
VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, "NULL UAV buffer");
+ vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_1d_image,
+ VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, "NULL 1D SRV image");
+ vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_1d_image_memory,
+ VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, "NULL 1D SRV memory");
+ vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_1d_storage_image,
+ VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, "NULL 1D UAV image");
vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_2d_image,
VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, "NULL 2D SRV image");
vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_2d_image_memory,
@@ -4117,6 +4162,12 @@ void vkd3d_destroy_null_resources(struct vkd3d_null_resources *null_resources,
VK_CALL(vkDestroyBuffer(device->vk_device, null_resources->vk_storage_buffer, NULL));
VK_CALL(vkFreeMemory(device->vk_device, null_resources->vk_storage_buffer_memory, NULL));
+ VK_CALL(vkDestroyImage(device->vk_device, null_resources->vk_1d_image, NULL));
+ VK_CALL(vkFreeMemory(device->vk_device, null_resources->vk_1d_image_memory, NULL));
+
+ VK_CALL(vkDestroyImage(device->vk_device, null_resources->vk_1d_storage_image, NULL));
+ VK_CALL(vkFreeMemory(device->vk_device, null_resources->vk_1d_storage_image_memory, NULL));
+
VK_CALL(vkDestroyImage(device->vk_device, null_resources->vk_2d_image, NULL));
VK_CALL(vkFreeMemory(device->vk_device, null_resources->vk_2d_image_memory, NULL));
diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h
index 0c031d2..c23667d 100644
--- a/libs/vkd3d/vkd3d_private.h
+++ b/libs/vkd3d/vkd3d_private.h
@@ -1057,6 +1057,12 @@ struct vkd3d_null_resources
VkBuffer vk_storage_buffer;
VkDeviceMemory vk_storage_buffer_memory;
+ VkImage vk_1d_image;
+ VkDeviceMemory vk_1d_image_memory;
+
+ VkImage vk_1d_storage_image;
+ VkDeviceMemory vk_1d_storage_image_memory;
+
VkImage vk_2d_image;
VkDeviceMemory vk_2d_image_memory;
--
2.24.0
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