[PATCH v2 6/6] d3d9/tests: Use correct index variable in test_resource_access() (Coverity).

Matteo Bruni mbruni at codeweavers.com
Fri Feb 1 05:59:33 CST 2019


From: Józef Kucia <jkucia at codeweavers.com>

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
v2: Fix tests failing on Windows + AMD.

 dlls/d3d9/tests/d3d9ex.c | 16 ++++++++++------
 dlls/d3d9/tests/device.c | 15 ++++++++++-----
 2 files changed, 20 insertions(+), 11 deletions(-)

diff --git a/dlls/d3d9/tests/d3d9ex.c b/dlls/d3d9/tests/d3d9ex.c
index 5260fcdeb40..6a9080d9a98 100644
--- a/dlls/d3d9/tests/d3d9ex.c
+++ b/dlls/d3d9/tests/d3d9ex.c
@@ -4452,18 +4452,20 @@ static void test_resource_access(void)
         HRESULT expected_hr;
         D3DLOCKED_BOX lb;
 
-        if (tests[j].format == FORMAT_DEPTH)
+        if (tests[i].format == FORMAT_DEPTH)
             continue;
 
-        if (tests[j].format == FORMAT_ATI2)
+        if (tests[i].format == FORMAT_ATI2)
             format = MAKEFOURCC('A','T','I','2');
         else
             format = colour_format;
 
         hr = IDirect3DDevice9Ex_CreateVolumeTexture(device, 16, 16, 1, 1,
                 tests[i].usage, format, tests[i].pool, &texture, NULL);
-        ok(hr == (!(tests[i].usage & ~D3DUSAGE_DYNAMIC) && tests[i].pool != D3DPOOL_MANAGED
-                ? D3D_OK : D3DERR_INVALIDCALL),
+        ok((hr == (!(tests[i].usage & ~D3DUSAGE_DYNAMIC)
+                && (tests[i].format != FORMAT_ATI2 || tests[i].pool == D3DPOOL_SCRATCH)
+                && tests[i].pool != D3DPOOL_MANAGED ? D3D_OK : D3DERR_INVALIDCALL))
+                || (tests[i].format == FORMAT_ATI2 && hr == D3D_OK),
                 "Test %u: Got unexpected hr %#x.\n", i, hr);
         if (FAILED(hr))
             continue;
@@ -4481,9 +4483,11 @@ static void test_resource_access(void)
             expected_hr = D3D_OK;
         else
             expected_hr = D3DERR_INVALIDCALL;
-        ok(hr == expected_hr, "Test %u: Got unexpected hr %#x.\n", i, hr);
+        ok(hr == expected_hr || (volume_desc.Pool == D3DPOOL_DEFAULT && hr == D3D_OK),
+                "Test %u: Got unexpected hr %#x.\n", i, hr);
         hr = IDirect3DVolume9_UnlockBox(volume);
-        ok(hr == expected_hr, "Test %u: Got unexpected hr %#x.\n", i, hr);
+        ok(hr == expected_hr || (volume_desc.Pool == D3DPOOL_DEFAULT && hr == D3D_OK),
+                "Test %u: Got unexpected hr %#x.\n", i, hr);
 
         hr = IDirect3DDevice9Ex_SetTexture(device, 0, (IDirect3DBaseTexture9 *)texture);
         ok(hr == D3D_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index 9064a6701af..72559b65d4a 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -12948,17 +12948,20 @@ static void test_resource_access(void)
         HRESULT expected_hr;
         D3DLOCKED_BOX lb;
 
-        if (tests[j].format == FORMAT_DEPTH)
+        if (tests[i].format == FORMAT_DEPTH)
             continue;
 
-        if (tests[j].format == FORMAT_ATI2)
+        if (tests[i].format == FORMAT_ATI2)
             format = MAKEFOURCC('A','T','I','2');
         else
             format = colour_format;
 
         hr = IDirect3DDevice9_CreateVolumeTexture(device, 16, 16, 1, 1,
                 tests[i].usage, format, tests[i].pool, &texture, NULL);
-        ok(hr == (!(tests[i].usage & ~D3DUSAGE_DYNAMIC) ? D3D_OK : D3DERR_INVALIDCALL),
+        ok((hr == (!(tests[i].usage & ~D3DUSAGE_DYNAMIC)
+                && (tests[i].format != FORMAT_ATI2 || tests[i].pool == D3DPOOL_SCRATCH)
+                ? D3D_OK : D3DERR_INVALIDCALL))
+                || (tests[i].format == FORMAT_ATI2 && hr == D3D_OK),
                 "Test %u: Got unexpected hr %#x.\n", i, hr);
         if (FAILED(hr))
             continue;
@@ -12976,9 +12979,11 @@ static void test_resource_access(void)
             expected_hr = D3D_OK;
         else
             expected_hr = D3DERR_INVALIDCALL;
-        ok(hr == expected_hr, "Test %u: Got unexpected hr %#x.\n", i, hr);
+        ok(hr == expected_hr || (volume_desc.Pool == D3DPOOL_DEFAULT && hr == D3D_OK),
+                "Test %u: Got unexpected hr %#x.\n", i, hr);
         hr = IDirect3DVolume9_UnlockBox(volume);
-        ok(hr == expected_hr, "Test %u: Got unexpected hr %#x.\n", i, hr);
+        ok(hr == expected_hr || (volume_desc.Pool == D3DPOOL_DEFAULT && hr == D3D_OK),
+                "Test %u: Got unexpected hr %#x.\n", i, hr);
 
         hr = IDirect3DDevice9_SetTexture(device, 0, (IDirect3DBaseTexture9 *)texture);
         ok(hr == D3D_OK, "Test %u: Got unexpected hr %#x.\n", i, hr);
-- 
2.19.2




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