[PATCH] d3dx11: Downgrade ERR() to WARN() in D3DX11CreateAsyncResourceLoader*().

Matteo Bruni mbruni at codeweavers.com
Fri Feb 1 06:01:53 CST 2019


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 dlls/d3dx11_43/async.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dx11_43/async.c b/dlls/d3dx11_43/async.c
index ece13e99c2d..f640b6c5766 100644
--- a/dlls/d3dx11_43/async.c
+++ b/dlls/d3dx11_43/async.c
@@ -348,7 +348,7 @@ HRESULT WINAPI D3DX11CreateAsyncResourceLoaderA(HMODULE module, const char *reso
 
     if (!(rsrc = FindResourceA(module, resource, (const char *)RT_RCDATA)))
     {
-        ERR("Failed to find resource.\n");
+        WARN("Failed to find resource.\n");
         HeapFree(GetProcessHeap(), 0, object);
         return D3DX11_ERR_INVALID_DATA;
     }
@@ -380,7 +380,7 @@ HRESULT WINAPI D3DX11CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *res
 
     if (!(rsrc = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA)))
     {
-        ERR("Failed to find resource.\n");
+        WARN("Failed to find resource.\n");
         HeapFree(GetProcessHeap(), 0, object);
         return D3DX11_ERR_INVALID_DATA;
     }
-- 
2.19.2




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