[PATCH v2 5/5] wined3d: Store the scissor rect in the wined3d_stateblock_state structure.

Zebediah Figura z.figura12 at gmail.com
Tue Feb 5 23:01:08 CST 2019


Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/wined3d/device.c          | 23 ++++++++++++-----------
 dlls/wined3d/stateblock.c      | 19 ++++++++-----------
 dlls/wined3d/wined3d_private.h |  1 +
 3 files changed, 21 insertions(+), 22 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index c2f2d462be..29808fdf07 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2148,27 +2148,27 @@ void CDECL wined3d_device_set_scissor_rects(struct wined3d_device *device, unsig
         TRACE("%u: %s\n", i, wine_dbgstr_rect(&rects[i]));
     }
 
+    if (rect_count)
+        device->update_stateblock_state->scissor_rect = rects[0];
+
     if (device->recording)
+    {
         device->recording->changed.scissorRect = TRUE;
+        return;
+    }
 
-    if (device->update_state->scissor_rect_count == rect_count
-            && !memcmp(device->update_state->scissor_rects, rects, rect_count * sizeof(*rects)))
+    if (device->state.scissor_rect_count == rect_count
+            && !memcmp(device->state.scissor_rects, rects, rect_count * sizeof(*rects)))
     {
         TRACE("App is setting the old scissor rectangles over, nothing to do.\n");
         return;
     }
 
     if (rect_count)
-        memcpy(device->update_state->scissor_rects, rects, rect_count * sizeof(*rects));
+        memcpy(device->state.scissor_rects, rects, rect_count * sizeof(*rects));
     else
-        memset(device->update_state->scissor_rects, 0, sizeof(device->update_state->scissor_rects));
-    device->update_state->scissor_rect_count = rect_count;
-
-    if (device->recording)
-    {
-        TRACE("Recording... not performing anything.\n");
-        return;
-    }
+        memset(device->state.scissor_rects, 0, sizeof(device->state.scissor_rects));
+    device->state.scissor_rect_count = rect_count;
 
     wined3d_cs_emit_set_scissor_rects(device->cs, rect_count, rects);
 }
@@ -4531,6 +4531,7 @@ HRESULT CDECL wined3d_device_set_rendertarget_view(struct wined3d_device *device
         SetRect(&state->scissor_rects[0], 0, 0, view->width, view->height);
         state->scissor_rect_count = 1;
         wined3d_cs_emit_set_scissor_rects(device->cs, 1, state->scissor_rects);
+        device->stateblock_state.scissor_rect = state->scissor_rects[0];
     }
 
     prev = device->fb.render_targets[view_idx];
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index 8de12b2134..037357c975 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -839,17 +839,11 @@ void CDECL wined3d_stateblock_capture(struct wined3d_stateblock *stateblock)
     }
 
     if (stateblock->changed.scissorRect
-            && (src_state->scissor_rect_count != stateblock->state.scissor_rect_count
-            || memcmp(src_state->scissor_rects, stateblock->state.scissor_rects,
-                       src_state->scissor_rect_count * sizeof(*stateblock->state.scissor_rects))))
+            && memcmp(&state->scissor_rect, &stateblock->stateblock_state.scissor_rect, sizeof(state->scissor_rect)))
     {
-        TRACE("Updating scissor rects.\n");
+        TRACE("Updating scissor rect.\n");
 
-        if ((stateblock->state.scissor_rect_count = src_state->scissor_rect_count))
-            memcpy(stateblock->state.scissor_rects, src_state->scissor_rects,
-                    src_state->scissor_rect_count * sizeof(*src_state->scissor_rects));
-        else
-            SetRectEmpty(stateblock->state.scissor_rects);
+        stateblock->stateblock_state.scissor_rect = state->scissor_rect;
     }
 
     if (stateblock->changed.blend_state
@@ -1134,8 +1128,11 @@ void CDECL wined3d_stateblock_apply(const struct wined3d_stateblock *stateblock)
     }
 
     if (stateblock->changed.scissorRect)
-        wined3d_device_set_scissor_rects(device, stateblock->state.scissor_rect_count,
-                stateblock->state.scissor_rects);
+    {
+        state->scissor_rect = stateblock->stateblock_state.scissor_rect;
+
+        wined3d_device_set_scissor_rects(device, 1, &stateblock->stateblock_state.scissor_rect);
+    }
 
     if (stateblock->changed.blend_state)
         wined3d_device_set_blend_state(device, stateblock->state.blend_state, &stateblock->state.blend_factor);
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 52c15af1b9..f8f7c47e6e 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2990,6 +2990,7 @@ struct wined3d_stateblock_state
     struct wined3d_vec4 clip_planes[MAX_CLIP_DISTANCES];
     struct wined3d_material material;
     struct wined3d_viewport viewport;
+    RECT scissor_rect;
 };
 
 struct wined3d_device
-- 
2.20.1




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