[PATCH v4 1/4] d3d9/tests: Add Fetch4 tests

Stefan Dösinger stefandoesinger at gmail.com
Thu Feb 7 12:55:54 CST 2019



> Am 07.02.2019 um 18:08 schrieb Chip Davis <cdavis at codeweavers.com>:
> 
> February 7, 2019 10:42 AM, "Stefan Dösinger" <stefandoesinger at gmail.com> wrote:
> 
>> I'd prefer the name "todo_wine". Wine isn't broken, it's just not
>> finished yet :-P. Only windows is broken().
>> 
>> (Jokes aside, I think it makes sense to stick to the names of
>> "todo_wine" and "broken()")
> 
> Isn't that the name of a macro?
Er right, yes, I hit the name of the macro. I think other tests use just "todo". My point was that we should avoid confusing the terms "broken" and "todo".
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