[PATCH vkd3d 4/8] vkd3d: Ignore barriers with unexpected sub-resource index.
Józef Kucia
joseph.kucia at gmail.com
Thu Feb 14 05:22:30 CST 2019
From: Józef Kucia <jkucia at codeweavers.com>
For planar formats.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d/command.c | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index 65eee1bb7d80..22a568f46790 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -3207,6 +3207,13 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsC
}
else
{
+ /* FIXME: Some formats in D3D12 are planar. Each plane is a separate sub-resource. */
+ if (sub_resource_idx >= d3d12_resource_desc_get_sub_resource_count(&resource->desc))
+ {
+ FIXME("Unhandled sub-resource idx %u.\n", sub_resource_idx);
+ continue;
+ }
+
vk_barrier.subresourceRange.baseMipLevel = sub_resource_idx % resource->desc.MipLevels;
vk_barrier.subresourceRange.levelCount = 1;
vk_barrier.subresourceRange.baseArrayLayer = sub_resource_idx / resource->desc.MipLevels;
--
2.19.2
More information about the wine-devel
mailing list