[PATCH 3/5] xinput: Use HidP_GetScaledUsageValue().

Aric Stewart aric at codeweavers.com
Fri Feb 15 13:39:27 CST 2019


Signed-off-by: Aric Stewart <aric at codeweavers.com>

On 2/12/19 12:06 AM, Zebediah Figura wrote:
> Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
> ---
>   dlls/xinput1_3/hid.c | 19 +++++++++----------
>   1 file changed, 9 insertions(+), 10 deletions(-)
> 
> diff --git a/dlls/xinput1_3/hid.c b/dlls/xinput1_3/hid.c
> index d7e22483d4..f276fe3229 100644
> --- a/dlls/xinput1_3/hid.c
> +++ b/dlls/xinput1_3/hid.c
> @@ -338,9 +338,8 @@ void HID_destroy_gamepads(xinput_controller *devices)
>       LeaveCriticalSection(&hid_xinput_crit);
>   }
>   
> -#define SIGN(v,b) ((b==8)?(BYTE)v:(b==16)?(SHORT)v:(INT)v)
> -#define SCALE_SHORT(v,r) (SHORT)((((0xffff)*(SIGN(v,r[1]) - r[0]))/r[2])-32767)
> -#define SCALE_BYTE(v,r) (BYTE)((((0xff)*(SIGN(v,r[1]) - r[0]))/r[2]))
> +#define SCALE_SHORT(v,r) (SHORT)((((0xffff)*(v - r[0]))/r[2])-32767)
> +#define SCALE_BYTE(v,r) (BYTE)((((0xff)*(v - r[0]))/r[2]))
>   
>   void HID_update_state(xinput_controller* device)
>   {
> @@ -351,7 +350,7 @@ void HID_update_state(xinput_controller* device)
>   
>       USAGE buttons[15];
>       ULONG button_length;
> -    ULONG value;
> +    LONG value;
>   
>       if (!private->enabled)
>           return;
> @@ -402,22 +401,22 @@ void HID_update_state(xinput_controller* device)
>           }
>       }
>   
> -    HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value, private->ppd, target_report, private->report_length);
> +    HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value, private->ppd, target_report, private->report_length);
>       device->state.Gamepad.sThumbLX = SCALE_SHORT(value, private->ThumbLXRange);
>   
> -    HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value, private->ppd, target_report, private->report_length);
> +    HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value, private->ppd, target_report, private->report_length);
>       device->state.Gamepad.sThumbLY = -SCALE_SHORT(value, private->ThumbLYRange);
>   
> -    HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value, private->ppd, target_report, private->report_length);
> +    HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value, private->ppd, target_report, private->report_length);
>       device->state.Gamepad.sThumbRX = SCALE_SHORT(value, private->ThumbRXRange);
>   
> -    HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value, private->ppd, target_report, private->report_length);
> +    HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value, private->ppd, target_report, private->report_length);
>       device->state.Gamepad.sThumbRY = -SCALE_SHORT(value, private->ThumbRYRange);
>   
> -    HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value, private->ppd, target_report, private->report_length);
> +    HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value, private->ppd, target_report, private->report_length);
>       device->state.Gamepad.bRightTrigger = SCALE_BYTE(value, private->RightTriggerRange);
>   
> -    HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value, private->ppd, target_report, private->report_length);
> +    HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value, private->ppd, target_report, private->report_length);
>       device->state.Gamepad.bLeftTrigger = SCALE_BYTE(value, private->LeftTriggerRange);
>       LeaveCriticalSection(&private->crit);
>   }
> 



More information about the wine-devel mailing list