[PATCH 2/2] xaudio2: Add support for xactengine3

Alexandre Julliard julliard at winehq.org
Mon Feb 18 12:03:22 CST 2019


Ethan Lee <elee at codeweavers.com> writes:

> XACTEngine is similar to X3DAudio/XAPOFX in that they’re separate DLLs
> from XAudio2, but are still very tightly coupled with XAudio2
> itself. In XACT’s case, we depend on both xaudio_private.h and
> xaudio_allocator.c, due to the need to unravel the engine/voice
> pointers as well as keep the exact same custom allocator callbacks as
> the rest of the XAudio DLLs, per FAudio’s request:
>
> https://github.com/FNA-XNA/FAudio/blob/master/extensions/CustomAllocatorEXT.txt
>
> That said, XACT didn’t get looped into XAudio 2.8+ like the other
> DLLs, so it would still make a little sense to have it in
> xactengine3_7 instead… if it’s okay for me to move the xact_* files
> but still depend on stuff in the xaudio2_7 folder, I can get that done
> today.

No, it's not OK to depend on stuff like that across DLLs. It should only
be using the public API.

-- 
Alexandre Julliard
julliard at winehq.org



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