[PATCH vkd3d 4/8] vkd3d-shader: Avoid using SPIR-V built-ins for shader interface between tessellation stages.
Henri Verbeet
hverbeet at codeweavers.com
Wed Feb 20 10:21:14 CST 2019
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
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