[PATCH] d3d11: Change assert and return in unsafe_impl_from_ID3D11ShaderResourceView().
Marvin
testbot at winehq.org
Wed Feb 20 10:59:56 CST 2019
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=47997
Your paranoid android.
=== debian9 (32 bit report) ===
d3d11:
d3d11.c:5593: Test failed: Got unexpected hr 0x8876086a.
=== debian9 (32 bit WoW report) ===
d3d11:
d3d11.c:5593: Test failed: Got unexpected hr 0x8876086a.
=== debian9 (64 bit WoW report) ===
d3d11:
d3d11.c:5593: Test failed: Got unexpected hr 0x8876086a.
d3d11.c:16707: Test failed: Got {-1.00787401e+00, 0.00000000e+00, 1.00000000e+00, 5.03937006e-01}, expected {-1.00000000e+00, 0.00000000e+00, 1.00000000e+00, 5.03937006e-01} at (0, 0), sub-resource 0.
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