[PATCH vkd3d 08/11] vkd3d-shader: Avoid generating unique array types for immediate constant buffers.
Józef Kucia
joseph.kucia at gmail.com
Thu Feb 21 05:32:53 CST 2019
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d-shader/spirv.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 8cbd8dac121e..82598dfe6d9e 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -4283,7 +4283,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_immediate_constant_buffer(struct vkd3d_
VKD3D_TYPE_FLOAT, VKD3D_VEC4_SIZE, &icb->data[4 * i]);
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, VKD3D_VEC4_SIZE);
length_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, icb->vec4_count);
- type_id = vkd3d_spirv_build_op_type_array(builder, type_id, length_id);
+ type_id = vkd3d_spirv_get_op_type_array(builder, type_id, length_id);
const_id = vkd3d_spirv_build_op_constant_composite(builder, type_id, elements, icb->vec4_count);
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassPrivate, type_id);
icb_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream,
--
2.19.2
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