[PATCH 1/5] d3d9: Don't upload unused system memory vertex buffers.
Henri Verbeet
hverbeet at gmail.com
Thu Feb 21 12:11:57 CST 2019
On Wed, 20 Feb 2019 at 21:11, Matteo Bruni <mbruni at codeweavers.com> wrote:
> dlls/d3d9/d3d9_private.h | 2 ++
> dlls/d3d9/device.c | 24 ++++++++++++++++++++++--
> dlls/d3d9/tests/visual.c | 22 ++++++++++++++++++++++
> dlls/d3d9/vertexdeclaration.c | 2 +-
> 4 files changed, 47 insertions(+), 3 deletions(-)
>
Why do we care? (I've read the bug report, but assume I haven't.) One
of the reasons for being slightly sceptical about the "Wine-Bug:" tags
is that we want that kind of information in the source itself instead
of having to dig through bug reports.
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